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authorVsevolod Kozlov <zaba@thorium.homeunix.org>2009-11-06 19:46:32 +0300
committerRobert Vollmert <rvollmert@gmx.net>2009-11-06 19:52:58 +0100
commitb4b8747ec41b3fa6543d7c51e02515b0cec1496f (patch)
treeefb1625c80d595b58b8bde933decd1dfc674ee04 /crawl-ref/source/spells3.cc
parent22adbee6a63d3fb1ee05d0e6ff41e80e95b4afc7 (diff)
downloadcrawl-ref-b4b8747ec41b3fa6543d7c51e02515b0cec1496f.tar.gz
crawl-ref-b4b8747ec41b3fa6543d7c51e02515b0cec1496f.zip
Move mons_is_friendly to monsters::friendly.
Signed-off-by: Robert Vollmert <rvollmert@gmx.net>
Diffstat (limited to 'crawl-ref/source/spells3.cc')
-rw-r--r--crawl-ref/source/spells3.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc
index 65da17abf6..6d49fae5d7 100644
--- a/crawl-ref/source/spells3.cc
+++ b/crawl-ref/source/spells3.cc
@@ -1908,7 +1908,7 @@ bool cast_sanctuary(const int power)
// move towards the player.
if (monsters* mon = monster_at(pos))
{
- if (mons_friendly(mon))
+ if (mon->friendly())
{
mon->foe = MHITYOU;
mon->target = you.pos();
@@ -2102,7 +2102,7 @@ bool recall(char type_recalled)
if (monster->type == MONS_NO_MONSTER)
continue;
- if (!mons_friendly(monster))
+ if (!monster->friendly())
continue;
if (mons_class_is_stationary(monster->type))