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authorAdam Borowski <kilobyte@angband.pl>2009-10-14 00:12:58 +0200
committerAdam Borowski <kilobyte@angband.pl>2009-10-14 00:12:58 +0200
commitb6c2789b34a23cfa2aba49da8c50b0faae83534a (patch)
tree7370ff4a56bc41420779f70b1e7e9c5c871386f8 /crawl-ref/source/spells3.h
parentf7670d170e9f1f6984844967b4051be08af68b7b (diff)
downloadcrawl-ref-b6c2789b34a23cfa2aba49da8c50b0faae83534a.tar.gz
crawl-ref-b6c2789b34a23cfa2aba49da8c50b0faae83534a.zip
Rename Summon Wraiths to Haunt, make it a targetted spell, necro only,
that can summon multiple wraiths and ghosts (FR 2865657).
Diffstat (limited to 'crawl-ref/source/spells3.h')
-rw-r--r--crawl-ref/source/spells3.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells3.h b/crawl-ref/source/spells3.h
index f4b01a82b3..0bbe327f6a 100644
--- a/crawl-ref/source/spells3.h
+++ b/crawl-ref/source/spells3.h
@@ -61,7 +61,7 @@ int animate_dead(actor *caster, int pow, beh_type beha, unsigned short hitting,
bool cast_simulacrum(int pow, god_type god = GOD_NO_GOD);
bool cast_twisted_resurrection(int pow, god_type god = GOD_NO_GOD);
-bool cast_summon_wraiths(int pow, god_type god = GOD_NO_GOD);
+bool cast_summon_wraiths(int pow, const coord_def& where, god_type god = GOD_NO_GOD);
bool cast_death_channel(int pow, god_type god = GOD_NO_GOD);
void you_teleport();