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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-14 18:56:47 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-14 18:56:47 +0000
commitb871ff5c1c4ae1e0fd4e27a84ca7dbcdc2eec539 (patch)
tree97bccbbd3bee3a135205df6a507cfcf4bd6c3d59 /crawl-ref/source/spells3.h
parent0282f209e8d708396f20c99e8b212cfa488aca37 (diff)
downloadcrawl-ref-b871ff5c1c4ae1e0fd4e27a84ca7dbcdc2eec539.tar.gz
crawl-ref-b871ff5c1c4ae1e0fd4e27a84ca7dbcdc2eec539.zip
Move spell targeting before miscast check. Not everything is moved - spells
with weird targeting (like Conjure Flame) still target after the miscast check. Tweaked targeting prompt slightly. Don't dock turn for zapping non-wand. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1039 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells3.h')
-rw-r--r--crawl-ref/source/spells3.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/source/spells3.h b/crawl-ref/source/spells3.h
index 9eea54e646..8d8a77e1b0 100644
--- a/crawl-ref/source/spells3.h
+++ b/crawl-ref/source/spells3.h
@@ -13,6 +13,8 @@
#define SPELLS3_H
+struct dist;
+
// updated 24may2000 {dlb}
/* ***********************************************************************
* called from: spells1 - spells3
@@ -24,7 +26,7 @@ bool allow_control_teleport( bool silent = false );
/* ***********************************************************************
* called from: spell
* *********************************************************************** */
-int airstrike(int power);
+int airstrike(int power, dist &beam);
// updated 24may2000 {dlb}