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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-05-27 10:01:26 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-05-27 10:01:26 +0000 |
commit | 4d5a197bc8c4d782e374364286ce91fd2e118758 (patch) | |
tree | 12901f8b4121ecebc13c2c75cc18aeeaa8627ba4 /crawl-ref/source/spells4.cc | |
parent | 05d3781c9f84d761b4f0aa7c3241aea9523710f8 (diff) | |
download | crawl-ref-4d5a197bc8c4d782e374364286ce91fd2e118758.tar.gz crawl-ref-4d5a197bc8c4d782e374364286ce91fd2e118758.zip |
Yet another session of comment/whitespace cleanups.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5291 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells4.cc')
-rw-r--r-- | crawl-ref/source/spells4.cc | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc index 3004edbfe8..afec4122c8 100644 --- a/crawl-ref/source/spells4.cc +++ b/crawl-ref/source/spells4.cc @@ -1769,7 +1769,7 @@ void cast_fulsome_distillation( int powc ) break; } - // If not powerful enough, we downgrade the potion + // If not powerful enough, we downgrade the potion. if (random2(50) > powc + 10 * rotten) { switch (pot_type) @@ -1797,24 +1797,22 @@ void cast_fulsome_distillation( int powc ) } } - // We borrow the corpse's object to make our potion: + // We borrow the corpse's object to make our potion. mitm[corpse].base_type = OBJ_POTIONS; - mitm[corpse].sub_type = pot_type; - mitm[corpse].quantity = 1; - mitm[corpse].plus = 0; - mitm[corpse].plus2 = 0; - mitm[corpse].flags = 0; + mitm[corpse].sub_type = pot_type; + mitm[corpse].quantity = 1; + mitm[corpse].plus = 0; + mitm[corpse].plus2 = 0; + mitm[corpse].flags = 0; mitm[corpse].inscription.clear(); item_colour( mitm[corpse] ); // sets special as well mprf("You extract %s from the corpse.", mitm[corpse].name(DESC_NOCAP_A).c_str()); - // try to move the potion to the player (for convenience) + // Try to move the potion to the player (for convenience). if (move_item_to_player( corpse, 1 ) != 1) - { mpr( "Unfortunately, you can't carry it right now!" ); - } } static int rot_living(int x, int y, int pow, int message) |