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author | Adam Borowski <kilobyte@angband.pl> | 2009-12-20 20:12:49 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2009-12-20 20:30:43 +0100 |
commit | 679a19dda682726b0cfe0d13e96aef43987f9f12 (patch) | |
tree | 6c4eadc03fe0b383e67a09977d3fdec408324249 /crawl-ref/source/spells4.cc | |
parent | ab23b2d884b7eafc8bd17baa818102f14d165e5e (diff) | |
download | crawl-ref-679a19dda682726b0cfe0d13e96aef43987f9f12.tar.gz crawl-ref-679a19dda682726b0cfe0d13e96aef43987f9f12.zip |
Replace long debug message calls with dprf(), except for cases where a dumb compiler
could call unnecessary functions. For paranoia, I left even any uses of std::string.
Diffstat (limited to 'crawl-ref/source/spells4.cc')
-rw-r--r-- | crawl-ref/source/spells4.cc | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc index 992b768ed5..6819599ee5 100644 --- a/crawl-ref/source/spells4.cc +++ b/crawl-ref/source/spells4.cc @@ -575,10 +575,7 @@ static int _ignite_poison_monsters(coord_def where, int pow, int, actor *) damage = mons_adjust_flavoured(mon, beam, damage); simple_monster_message(mon, " seems to burn from within!"); -#if DEBUG_DIAGNOSTICS - mprf(MSGCH_DIAGNOSTICS, "Dice: %dd%d; Damage: %d", - dam_dice.num, dam_dice.size, damage); -#endif + dprf("Dice: %dd%d; Damage: %d", dam_dice.num, dam_dice.size, damage); if (!_player_hurt_monster(*mon, damage)) { @@ -820,9 +817,7 @@ void cast_discharge(int pow) dam = apply_random_around_square(_discharge_monsters, you.pos(), true, pow, num_targs); -#if DEBUG_DIAGNOSTICS - mprf(MSGCH_DIAGNOSTICS, "Arcs: %d Damage: %d", num_targs, dam); -#endif + dprf("Arcs: %d Damage: %d", num_targs, dam); if (dam == 0) { |