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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-08-14 23:35:55 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-08-14 23:35:55 +0000 |
commit | 6e95fa8022f97144a6f99af228beaf3d66e90021 (patch) | |
tree | e21a9125dd40a86bce19b91d2e29c8727b0f258f /crawl-ref/source/spells4.cc | |
parent | 23b548a717d1c79f05ba493f5dc9730819f07674 (diff) | |
download | crawl-ref-6e95fa8022f97144a6f99af228beaf3d66e90021.tar.gz crawl-ref-6e95fa8022f97144a6f99af228beaf3d66e90021.zip |
As per FR 2837779, change Forescry to Phase Shift (Trl). Same level,
same effect, but different name, description, and messages.
Also, See Invisible is now pure Ench, and has been moved into the Book
of Enchantments.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10548 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells4.cc')
-rw-r--r-- | crawl-ref/source/spells4.cc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc index 50173cae75..9438a89b6e 100644 --- a/crawl-ref/source/spells4.cc +++ b/crawl-ref/source/spells4.cc @@ -329,18 +329,18 @@ void cast_shatter(int pow) mpr("Ka-crash!", MSGCH_SOUND); } -// Cast_forescry: raises evasion (by 8 currently) via Divinations. -void cast_forescry(int pow) +// Cast_phase_shift: raises evasion (by 8 currently) via Translocations. +void cast_phase_shift(int pow) { - if (!you.duration[DUR_FORESCRY]) - mpr("You begin to receive glimpses of the immediate future..."); + if (!you.duration[DUR_PHASE_SHIFT]) + mpr("You begin to phase in and out of the material plane..."); else - mpr("Your vision of the future intensifies."); + mpr("Your phasing becomes more pronounced."); - you.duration[DUR_FORESCRY] += 5 + random2(pow); + you.duration[DUR_PHASE_SHIFT] += 5 + random2(pow); - if (you.duration[DUR_FORESCRY] > 30) - you.duration[DUR_FORESCRY] = 30; + if (you.duration[DUR_PHASE_SHIFT] > 30) + you.duration[DUR_PHASE_SHIFT] = 30; you.redraw_evasion = true; } |