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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-07 23:24:12 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-07 23:24:12 +0000
commitdbab0ee932f675095c1bbd6a72911ded79eddf69 (patch)
tree7d91f758ff89bf91bec7db9c524e47645695947a /crawl-ref/source/spells4.cc
parentb70db250ec2749c027d0ba8303d2b1422290c01b (diff)
downloadcrawl-ref-dbab0ee932f675095c1bbd6a72911ded79eddf69.tar.gz
crawl-ref-dbab0ee932f675095c1bbd6a72911ded79eddf69.zip
Add still more minor cosmetic fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8966 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells4.cc')
-rw-r--r--crawl-ref/source/spells4.cc34
1 files changed, 17 insertions, 17 deletions
diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc
index 66a786b29d..8315ed4580 100644
--- a/crawl-ref/source/spells4.cc
+++ b/crawl-ref/source/spells4.cc
@@ -768,7 +768,7 @@ void cast_silence(int pow)
}
}
-static int _discharge_monsters( coord_def where, int pow, int, actor *)
+static int _discharge_monsters(coord_def where, int pow, int, actor *)
{
const int mon = mgrd(where);
int damage = 0;
@@ -778,10 +778,10 @@ static int _discharge_monsters( coord_def where, int pow, int, actor *)
if (where == you.pos())
{
- mpr( "You are struck by lightning." );
- damage = 3 + random2( 5 + pow / 10 );
+ mpr("You are struck by lightning.");
+ damage = 3 + random2(5 + pow / 10);
damage = check_your_resists( damage, BEAM_ELECTRICITY );
- if ( player_is_airborne() )
+ if (player_is_airborne())
damage /= 2;
ouch(damage, NON_MONSTER, KILLED_BY_WILD_MAGIC);
}
@@ -796,9 +796,9 @@ static int _discharge_monsters( coord_def where, int pow, int, actor *)
if (damage)
{
- mprf( "%s is struck by lightning.",
- menv[mon].name(DESC_CAP_THE).c_str());
- _player_hurt_monster( mon, damage );
+ mprf("%s is struck by lightning.",
+ menv[mon].name(DESC_CAP_THE).c_str());
+ _player_hurt_monster(mon, damage);
}
}
@@ -806,31 +806,31 @@ static int _discharge_monsters( coord_def where, int pow, int, actor *)
// Low power slight chance added for low power characters -- bwr
if ((pow >= 10 && !one_chance_in(3)) || (pow >= 3 && one_chance_in(10)))
{
- mpr( "The lightning arcs!" );
+ mpr("The lightning arcs!");
pow /= (coinflip() ? 2 : 3);
- damage += apply_random_around_square( _discharge_monsters, where,
- true, pow, 1 );
+ damage += apply_random_around_square(_discharge_monsters, where,
+ true, pow, 1);
}
else if (damage > 0)
{
// Only printed if we did damage, so that the messages in
// cast_discharge() are clean. -- bwr
- mpr( "The lightning grounds out." );
+ mpr("The lightning grounds out.");
}
return (damage);
}
-void cast_discharge( int pow )
+void cast_discharge(int pow)
{
- int num_targs = 1 + random2( 1 + pow / 25 );
+ int num_targs = 1 + random2(1 + pow / 25);
int dam;
- dam = apply_random_around_square( _discharge_monsters, you.pos(),
- true, pow, num_targs );
+ dam = apply_random_around_square(_discharge_monsters, you.pos(),
+ true, pow, num_targs);
#if DEBUG_DIAGNOSTICS
- mprf(MSGCH_DIAGNOSTICS, "Arcs: %d Damage: %d", num_targs, dam );
+ mprf(MSGCH_DIAGNOSTICS, "Arcs: %d Damage: %d", num_targs, dam);
#endif
if (dam == 0)
@@ -871,7 +871,7 @@ static int _distortion_monsters(coord_def where, int pow, int, actor *)
"cast bend on self" );
}
- return 1;
+ return (1);
}
int monster_attacked = mgrd(where);