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authorRobert Vollmert <rvollmert@gmx.net>2009-11-05 20:50:54 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-11-05 22:30:03 +0100
commitdc3f573c6ef467ddcc4a837ce90ca9df3b502c2e (patch)
treef7915736d0a9bad11d83c3ff8a0263577a27e979 /crawl-ref/source/spells4.cc
parent31124ec682c2b826f169c23e808fa741a3033a04 (diff)
downloadcrawl-ref-dc3f573c6ef467ddcc4a837ce90ca9df3b502c2e.tar.gz
crawl-ref-dc3f573c6ef467ddcc4a837ce90ca9df3b502c2e.zip
Unify mesmerisation code.
There were several places that had copies of the same code, checking whether mesmerisation blocked movement to a given target. The various mesmerisation functions have become methods of player and were moved into behold.cc.
Diffstat (limited to 'crawl-ref/source/spells4.cc')
-rw-r--r--crawl-ref/source/spells4.cc5
1 files changed, 2 insertions, 3 deletions
diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc
index 15566f5cf5..bf965913da 100644
--- a/crawl-ref/source/spells4.cc
+++ b/crawl-ref/source/spells4.cc
@@ -767,11 +767,10 @@ void cast_silence(int pow)
if (you.duration[DUR_SILENCE] > 100)
you.duration[DUR_SILENCE] = 100;
- if (you.duration[DUR_MESMERISED])
+ if (you.beheld())
{
+ you.clear_beholders();
mpr("You break out of your daze!", MSGCH_RECOVERY);
- you.duration[DUR_MESMERISED] = 0;
- you.mesmerised_by.clear();
}
}