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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-01-08 12:34:34 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-01-08 12:34:34 +0000
commit1688c6756463c584f8130785a7f84dfece538fdf (patch)
treedca3df0dd0848272b94eaefa1fc5db6fa9f686b8 /crawl-ref/source/spells4.h
parent98ffb74e5af50771a94e1b92a0bd97dc804ab8cf (diff)
downloadcrawl-ref-1688c6756463c584f8130785a7f84dfece538fdf.tar.gz
crawl-ref-1688c6756463c584f8130785a7f84dfece538fdf.zip
The accuracy of dragon breath is now halved if you're wielding
a weapon of dragon slaying (with the somewhat weak reasoning that a dragon will try to avert its eyes from your awful weapon). From how I read the code this function is only called if you are attacked as monsters will not breathe at other monsters, so that the above check is valid. Also fix 1865179: Airstrike now wakes (and annoys) monsters. 1861118: Evaporate now can be cancelled during potion or direction choice. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3223 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells4.h')
-rw-r--r--crawl-ref/source/spells4.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells4.h b/crawl-ref/source/spells4.h
index 55535bf37a..4493f40d3d 100644
--- a/crawl-ref/source/spells4.h
+++ b/crawl-ref/source/spells4.h
@@ -28,7 +28,7 @@ void cast_bend(int pow);
void cast_condensation_shield(int pow);
void cast_detect_secret_doors(int pow);
void cast_discharge(int pow);
-void cast_evaporate(int pow);
+bool cast_evaporate(int pow, bolt& beem, int potion);
void cast_fulsome_distillation(int powc);
void cast_forescry(int pow);
void cast_fragmentation(int powc);