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author | nlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-08-13 02:19:00 +0000 |
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committer | nlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-08-13 02:19:00 +0000 |
commit | aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f (patch) | |
tree | d0551b96eaebb5b55694579fb8dae4abc7a38407 /crawl-ref/source/spells4.h | |
parent | 2b32f164e6ca1c4b3d587789f6cf46f46fe02fe8 (diff) | |
download | crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.tar.gz crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.zip |
Clean up a mistake in the SVN import.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells4.h')
-rw-r--r-- | crawl-ref/source/spells4.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/crawl-ref/source/spells4.h b/crawl-ref/source/spells4.h new file mode 100644 index 0000000000..94cc74fcac --- /dev/null +++ b/crawl-ref/source/spells4.h @@ -0,0 +1,61 @@ +/* + * File: spells4.cc + * Summary: Yet More Spell Function Declarations + * Written by: Josh Fishman + * + * Change History (most recent first): + * <2> 12jul2000 jmf Fixed random (undocumented) damage + * <1> 07jan2000 jmf Created + */ + + +#ifndef SPELLS4_H +#define SPELLS4_H + +#include "externs.h" + +const char *your_hand(bool plural); +bool backlight_monsters(int x, int y, int pow, int garbage); +int make_a_normal_cloud(int x, int y, int pow, int ctype); +int disperse_monsters(int x, int y, int pow, int message); + +void cast_bend(int pow); +void cast_condensation_shield(int pow); +void cast_detect_secret_doors(int pow); +void cast_discharge(int pow); +void cast_evaporate(int pow); +void cast_fulsome_distillation(int powc); +void cast_forescry(int pow); +void cast_fragmentation(int powc); +void cast_twist(int powc); +void cast_far_strike(int powc); +void cast_swap(int powc); +void cast_apportation(int powc); +void cast_glamour(int pow); +void cast_ignite_poison(int pow); +void cast_intoxicate(int pow); +void cast_mass_sleep(int pow); +void cast_passwall(int pow); +void cast_rotting(int pow); +void cast_sandblast(int powc); +void cast_see_invisible(int pow); + +void cast_shatter(int pow); +void cast_silence(int pow); +void cast_sticks_to_snakes(int pow); +void cast_summon_butterflies(int pow); +void cast_summon_dragon(int pow); +void cast_conjure_ball_lightning(int pow); +void cast_summon_large_mammal(int pow); +void cast_tame_beasts(int pow); +void cast_dispersal(int pow); +void cast_snake_charm(int pow); +void cast_stoneskin(int pow); + +void cast_shuggoth_seed(int powc); +void make_shuggoth(int x, int y, int hp); + +void cast_semi_controlled_blink(int pow); + + +#endif |