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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-08 22:08:18 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-08 22:08:18 +0000
commitb33d384a7fcbfdf0d8b48607819f303dafa54512 (patch)
treef437439b158b4a2565fe7378e6c5e613cb7b2db8 /crawl-ref/source/spells4.h
parent7e7c3ba3780f9daf9268bafcc488566bc2f21f93 (diff)
downloadcrawl-ref-b33d384a7fcbfdf0d8b48607819f303dafa54512.tar.gz
crawl-ref-b33d384a7fcbfdf0d8b48607819f303dafa54512.zip
Modify Portal Projectile to use the quiver interface, so you can now
choose your projectiles and are no longer prompted when "firing through" friendlies. (FR 1816789) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5615 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells4.h')
-rw-r--r--crawl-ref/source/spells4.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells4.h b/crawl-ref/source/spells4.h
index 1272857433..71be6ef14a 100644
--- a/crawl-ref/source/spells4.h
+++ b/crawl-ref/source/spells4.h
@@ -54,6 +54,6 @@ void cast_snake_charm(int pow);
void cast_stoneskin(int pow);
int cast_semi_controlled_blink(int pow);
-bool cast_portal_projectile(int pow, bolt& beam);
+bool cast_portal_projectile(int pow);
#endif