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authorRobert Vollmert <rvollmert@gmx.net>2009-12-01 12:09:07 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-12-01 12:12:34 +0100
commitbce5f7020a13edbceb605979a3b73fdfe590a0cf (patch)
treef35f77649b8fc49939c67608d415dbd9b8c0efcf /crawl-ref/source/spells4.h
parent20889107ee4ef5e7f61b1facfdf4da4bc97935b6 (diff)
downloadcrawl-ref-bce5f7020a13edbceb605979a3b73fdfe590a0cf.tar.gz
crawl-ref-bce5f7020a13edbceb605979a3b73fdfe590a0cf.zip
Make passwall use standard targetting system.
This means it's properly abortable now.
Diffstat (limited to 'crawl-ref/source/spells4.h')
-rw-r--r--crawl-ref/source/spells4.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells4.h b/crawl-ref/source/spells4.h
index f587f661ca..fbadac0203 100644
--- a/crawl-ref/source/spells4.h
+++ b/crawl-ref/source/spells4.h
@@ -33,7 +33,7 @@ bool cast_apportation(int powc, const coord_def& where);
void cast_ignite_poison(int pow);
void cast_intoxicate(int pow);
void cast_mass_sleep(int pow);
-void cast_passwall(int pow);
+bool cast_passwall(const coord_def& delta, int pow);
bool wielding_rocks();
bool cast_sandblast(int powc, bolt &beam);
void cast_see_invisible(int pow);