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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-27 19:57:56 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-27 19:57:56 +0000
commitda9c4accf8c06831d99a0c1a6e66d20b480c26b0 (patch)
tree2172758653068e6d80a96a723ed332d518056b53 /crawl-ref/source/spells4.h
parent9b41135da821d07d54c7a6ee75ed6dcbd19e9322 (diff)
downloadcrawl-ref-da9c4accf8c06831d99a0c1a6e66d20b480c26b0.tar.gz
crawl-ref-da9c4accf8c06831d99a0c1a6e66d20b480c26b0.zip
Added the Portaled Projectile spell, following 1686312.
Hopefully I didn't break the fsim_ranged code in the process. PP is now arbitrarily stuck into Spatial Translocations; it will be moved out when we add a Book of Archery. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1670 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells4.h')
-rw-r--r--crawl-ref/source/spells4.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells4.h b/crawl-ref/source/spells4.h
index 17ad71f76e..5429741883 100644
--- a/crawl-ref/source/spells4.h
+++ b/crawl-ref/source/spells4.h
@@ -60,6 +60,6 @@ void cast_shuggoth_seed(int powc);
void make_shuggoth(int x, int y, int hp);
int cast_semi_controlled_blink(int pow);
-
+bool cast_portaled_projectile(int pow, bolt& beam);
#endif