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authorVsevolod Kozlov <zaba@thorium.homeunix.org>2009-11-07 11:30:34 +0300
committerJude Brown <bookofjude@users.sourceforge.net>2009-11-07 18:42:47 +1000
commitf2a54d7ab10bd5bef162023c0659d6922b5bfa04 (patch)
tree11fc33fdffff244a16f88c9c6a4d9bf958e07ada /crawl-ref/source/spl-book.cc
parent0041be617c3f43fb7b74f1634078984a1b70ba1f (diff)
downloadcrawl-ref-f2a54d7ab10bd5bef162023c0659d6922b5bfa04.tar.gz
crawl-ref-f2a54d7ab10bd5bef162023c0659d6922b5bfa04.zip
Replace player_shield with player::shield.
Signed-off-by: Jude Brown <bookofjude@users.sourceforge.net>
Diffstat (limited to 'crawl-ref/source/spl-book.cc')
-rw-r--r--crawl-ref/source/spl-book.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-book.cc b/crawl-ref/source/spl-book.cc
index c04554d56a..fcac1faa6a 100644
--- a/crawl-ref/source/spl-book.cc
+++ b/crawl-ref/source/spl-book.cc
@@ -1888,7 +1888,7 @@ int count_staff_spells(const item_def &item, bool need_id)
// Returns a measure of the rod spell power disrupted by a worn shield.
int rod_shield_leakage()
{
- const item_def *shield = player_shield();
+ const item_def *shield = you.shield();
int leakage = 100;
if (shield)