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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-12 19:25:13 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-12 19:25:13 +0000
commit5324e928729d678c71ef055eea9623d16b73cb2e (patch)
tree4d11ac9ab7847185bdc3e209cc5f17f47be045fd /crawl-ref/source/spl-book.h
parent1eee7e398be993bd28d97073059736779822ec2a (diff)
downloadcrawl-ref-5324e928729d678c71ef055eea9623d16b73cb2e.tar.gz
crawl-ref-5324e928729d678c71ef055eea9623d16b73cb2e.zip
Adapt Matthew's new memorisation interface for tiles, using the same
display as for spellcasting. Also force a redraw() if the player clicked on a spell. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10661 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spl-book.h')
-rw-r--r--crawl-ref/source/spl-book.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/spl-book.h b/crawl-ref/source/spl-book.h
index b1ba53796b..a3adf58dd1 100644
--- a/crawl-ref/source/spl-book.h
+++ b/crawl-ref/source/spl-book.h
@@ -51,8 +51,8 @@ int read_book( item_def &item, read_book_action_type action );
bool player_can_memorise(const item_def &book);
bool can_learn_spell(bool silent = false);
bool learn_spell();
-bool learn_spell(spell_type spell, const item_def &book,
- bool is_safest_book);
+bool learn_spell(spell_type spell, const item_def *book = NULL,
+ bool is_safest_book = true);
bool player_can_read_spellbook( const item_def &book );
@@ -65,6 +65,7 @@ bool is_memorised(spell_type spell);
bool you_cannot_memorise(spell_type spell);
bool has_spells_to_memorise();
+std::vector<spell_type> get_mem_spell_list();
int spellbook_contents( item_def &book, read_book_action_type action,
formatted_string *fs = NULL );