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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-05 12:57:13 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-05 12:57:13 -0600
commit51ded013829b4cd8f73fa7f6313e73d2f7550aa5 (patch)
tree58a2f3973efdd6fb016f3ab7a3a71809d0d888d0 /crawl-ref/source/spl-cast.cc
parent418a2664a3de915971c847d9fb16e93bc263661e (diff)
downloadcrawl-ref-51ded013829b4cd8f73fa7f6313e73d2f7550aa5.tar.gz
crawl-ref-51ded013829b4cd8f73fa7f6313e73d2f7550aa5.zip
Make many checks for monster (non)existence on squares use monster_at().
Not all are changed yet, as there are several index checks still needed for debugging purposes. Also, make many checks for player/monster (non)existence use actor_at().
Diffstat (limited to 'crawl-ref/source/spl-cast.cc')
-rw-r--r--crawl-ref/source/spl-cast.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/spl-cast.cc b/crawl-ref/source/spl-cast.cc
index 6b4c21bd08..bc2b9a6bb6 100644
--- a/crawl-ref/source/spl-cast.cc
+++ b/crawl-ref/source/spl-cast.cc
@@ -1037,7 +1037,7 @@ static bool _spell_is_uncastable(spell_type spell)
static void _try_monster_cast(spell_type spell, int powc,
dist &spd, bolt &beam)
{
- if (mgrd(you.pos()) != NON_MONSTER)
+ if (monster_at(you.pos()))
{
mpr("Couldn't try casting monster spell because you're "
"on top of a monster.");
@@ -1074,7 +1074,7 @@ static void _try_monster_cast(spell_type spell, int powc,
if (!spd.isTarget)
mon->foe = MHITNOT;
- else if (mgrd(spd.target) == NON_MONSTER)
+ else if (!monster_at(spd.target))
{
if (spd.isMe)
mon->foe = MHITYOU;