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authorennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-22 03:18:26 +0000
committerennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-22 03:18:26 +0000
commit6902cd6f6fff41d91ccfd314de783e50ba43818c (patch)
tree6886db3a903dbfae0e3acbcd535f6c3d9dd3b42a /crawl-ref/source/spl-cast.cc
parentd623e84a98e1c35d9968ba84d02ca0465697d184 (diff)
downloadcrawl-ref-6902cd6f6fff41d91ccfd314de783e50ba43818c.tar.gz
crawl-ref-6902cd6f6fff41d91ccfd314de783e50ba43818c.zip
For items during character creation that get random colours (armour in tiles/classic colour scheme), apply some job-thematic colours. For example, this prevents assassins from starting out in sky blue outfits.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8671 c06c8d41-db1a-0410-9941-cceddc491573
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