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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-02 14:09:20 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-02 14:09:20 +0000
commit021366461aba2e0504b2722d28d2b967778b3702 (patch)
treea2d759df280b978514814dd96f2c8eac7bf7cc1b /crawl-ref/source/spl-cast.h
parent29d2d1be7e3d8ef6096100e6c51f1dde66f3a028 (diff)
downloadcrawl-ref-021366461aba2e0504b2722d28d2b967778b3702.tar.gz
crawl-ref-021366461aba2e0504b2722d28d2b967778b3702.zip
The start of randart spellbooks. Never randomly generated and only created via
the wizard command &+, since there's no logic to how the random set of spells are selected and there's no valuation code in shopping.cc. No randart manuals or books of destruction, since I have no clue what they'd be like. The code allows for any book or spell to have its normal set of spells overridden by an arbitrary/customized set of spells, but this is only used by randart spellbooks as of now. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7722 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spl-cast.h')
-rw-r--r--crawl-ref/source/spl-cast.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-cast.h b/crawl-ref/source/spl-cast.h
index b5e20c5403..8023305048 100644
--- a/crawl-ref/source/spl-cast.h
+++ b/crawl-ref/source/spl-cast.h
@@ -27,7 +27,8 @@ enum spflag_type
SPFLAG_MAPPING = 0x0100, // a mapping spell of some kind
SPFLAG_ESCAPE = 0x0200, // useful for running away
SPFLAG_RECOVERY = 0x0400, // healing or recovery spell
- SPFLAG_AREA = 0x0800 // area affect
+ SPFLAG_AREA = 0x0800, // area affect
+ SPFLAG_MONSTER = 0x1000 // monster-only spell
};
enum spret_type