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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-03 22:04:54 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-03 22:04:54 +0000
commit3ede9fff7fa316a1d441a840533613226b720e8a (patch)
tree26b9d64c81d50d4a162b45bd9a5455b5d67343ab /crawl-ref/source/spl-data.h
parentf40a57bf2ed015c5e1489c966987878f3d62d450 (diff)
downloadcrawl-ref-3ede9fff7fa316a1d441a840533613226b720e8a.tar.gz
crawl-ref-3ede9fff7fa316a1d441a840533613226b720e8a.zip
Some spellcasting modifications, as discussed on c-r-d.
* Spells are marked grey if you lack the necessary magic or if there are no visible monsters within range. * z bails out if there are no monsters in range * Z is the same as the old z behaviour * Wands now need to be e(V)oked. Feedback welcome! git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9727 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spl-data.h')
-rw-r--r--crawl-ref/source/spl-data.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/spl-data.h b/crawl-ref/source/spl-data.h
index ac3122a5ab..805e74ff1f 100644
--- a/crawl-ref/source/spl-data.h
+++ b/crawl-ref/source/spl-data.h
@@ -814,7 +814,7 @@
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF,
4,
200,
- LOS_RADIUS, LOS_RADIUS,
+ LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
@@ -840,7 +840,7 @@
SPFLAG_AREA | SPFLAG_NEUTRAL,
4,
0,
- -1, -1,
+ -1, -1,
0,
NULL,
false,