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author | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-24 20:34:29 +1000 |
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committer | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-24 21:17:11 +1000 |
commit | 9fcc7c41761ea968d0da075f2974a8908a2ef19b (patch) | |
tree | 85c8495c846722906b4832ba3d5de430532d95f6 /crawl-ref/source/spl-data.h | |
parent | bcc249f77c1459b75b7a4f96b018a15569e675b3 (diff) | |
download | crawl-ref-9fcc7c41761ea968d0da075f2974a8908a2ef19b.tar.gz crawl-ref-9fcc7c41761ea968d0da075f2974a8908a2ef19b.zip |
New (rakshasa) unique: Mara, Lord of Ilusions.
This re-uses several ideas from the Emerald Eye FR, and implements the
spell "Mislead": this grants the "Misled" status effect to the player,
and causes on-level monsters to appear (glyph, name and tile) to be
other monsters. Only their appearance is changed.
Healing potions and rain remove this status effect.
Mara also has a beefed-up version of the Rakshasa clone spell: it
instead creates an "exact" clone (slightly altered spells list, and
non-unique status for his clones). Only two will ever be created at
once.
Finally, he has the spell "Summon Player Ghost". This spell creates a
ghost of the player (though marked as a summon, meaning that it
(shouldn't) register a milestone, though it will be treated as a
self-ghost kill) that is hostile. Only one of these should be existant
at any one point in time.
I'm pretty sure that I haven't broken anything, but would definitely
appreciate someone sanity-checking this commit.
Known minor issue: Kirke's summon ugly things being cast while having
the Misled status causes them to show up with no glyph.
Diffstat (limited to 'crawl-ref/source/spl-data.h')
-rw-r--r-- | crawl-ref/source/spl-data.h | 178 |
1 files changed, 115 insertions, 63 deletions
diff --git a/crawl-ref/source/spl-data.h b/crawl-ref/source/spl-data.h index 27f1ea2632..3adc30d1d3 100644 --- a/crawl-ref/source/spl-data.h +++ b/crawl-ref/source/spl-data.h @@ -2500,93 +2500,145 @@ { SPELL_FLAME_AMMUNITION, "Flame Ammunition", - SPTYP_ENCHANTMENT | SPTYP_FIRE, - SPFLAG_HELPFUL | SPFLAG_BATTLE, - 3, - 0, - -1,-1, - 0, - NULL, - false, - true + SPTYP_ENCHANTMENT | SPTYP_FIRE, + SPFLAG_HELPFUL | SPFLAG_BATTLE, + 3, + 0, + -1,-1, + 0, + NULL, + false, + true }, { SPELL_FROST_AMMUNITION, "Frost Ammunition", - SPTYP_ENCHANTMENT | SPTYP_ICE, - SPFLAG_HELPFUL | SPFLAG_BATTLE, - 3, - 0, - -1,-1, - 0, - NULL, - false, - true + SPTYP_ENCHANTMENT | SPTYP_ICE, + SPFLAG_HELPFUL | SPFLAG_BATTLE, + 3, + 0, + -1,-1, + 0, + NULL, + false, + true }, { SPELL_SHOCKING_AMMUNITION, "Shocking Ammunition", - SPTYP_ENCHANTMENT | SPTYP_AIR, - SPFLAG_HELPFUL | SPFLAG_BATTLE, - 5, - 0, - -1,-1, - 0, - NULL, - false, - true + SPTYP_ENCHANTMENT | SPTYP_AIR, + SPFLAG_HELPFUL | SPFLAG_BATTLE, + 5, + 0, + -1,-1, + 0, + NULL, + false, + true }, { SPELL_EXPLODING_AMMUNITION, "Exploding Ammunition", - SPTYP_ENCHANTMENT | SPTYP_FIRE | SPTYP_AIR, - SPFLAG_HELPFUL | SPFLAG_BATTLE, - 5, - 0, - -1,-1, - 0, - NULL, - false, - true + SPTYP_ENCHANTMENT | SPTYP_FIRE | SPTYP_AIR, + SPFLAG_HELPFUL | SPFLAG_BATTLE, + 5, + 0, + -1,-1, + 0, + NULL, + false, + true }, { SPELL_WARP_AMMUNITION, "Warp Ammunition", - SPTYP_ENCHANTMENT | SPTYP_TRANSLOCATION, - SPFLAG_HELPFUL | SPFLAG_BATTLE, - 5, - 0, - -1,-1, - 0, - NULL, - false, - true + SPTYP_ENCHANTMENT | SPTYP_TRANSLOCATION, + SPFLAG_HELPFUL | SPFLAG_BATTLE, + 5, + 0, + -1,-1, + 0, + NULL, + false, + true }, { SPELL_REAPING_AMMUNITION, "Reaping Ammunition", - SPTYP_ENCHANTMENT | SPTYP_NECROMANCY, - SPFLAG_HELPFUL | SPFLAG_BATTLE, - 7, - 0, - -1,-1, - 0, - NULL, - false, - true + SPTYP_ENCHANTMENT | SPTYP_NECROMANCY, + SPFLAG_HELPFUL | SPFLAG_BATTLE, + 7, + 0, + -1,-1, + 0, + NULL, + false, + true }, { SPELL_RETURNING_AMMUNITION, "Returning Ammunition", - SPTYP_ENCHANTMENT | SPTYP_TRANSLOCATION, - SPFLAG_HELPFUL | SPFLAG_BATTLE, - 3, - 0, - -1,-1, - 0, - NULL, - false, - true + SPTYP_ENCHANTMENT | SPTYP_TRANSLOCATION, + SPFLAG_HELPFUL | SPFLAG_BATTLE, + 3, + 0, + -1,-1, + 0, + NULL, + false, + true +}, + +{ + SPELL_FAKE_MARA_SUMMON, "Mara Summon", + SPTYP_SUMMONING, + SPFLAG_MONSTER, + 5, + 0, + -1, -1, + 0, + NULL, + false, + false +}, + +{ + SPELL_SUMMON_RAKSHASA, "Summon Rakshasa", + SPTYP_SUMMONING, + SPFLAG_MONSTER, + 5, + 0, + -1, -1, + 0, + NULL, + false, + false +}, + +{ + SPELL_MISLEAD, "Mislead", + SPTYP_ENCHANTMENT, + SPFLAG_TARGET | SPFLAG_NOT_SELF, + 5, + 200, + LOS_RADIUS, LOS_RADIUS, + 0, + NULL, + false, + false +}, + +{ + SPELL_SUMMON_PLAYER_GHOST, "Summon Player Ghost", + SPTYP_SUMMONING, + SPFLAG_MONSTER, + 5, + 0, + -1, -1, + 0, + NULL, + false, + false }, { |