summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/spl-data.h
diff options
context:
space:
mode:
authorJude Brown <bookofjude@users.sourceforge.net>2009-12-24 20:34:29 +1000
committerJude Brown <bookofjude@users.sourceforge.net>2009-12-24 21:17:11 +1000
commit9fcc7c41761ea968d0da075f2974a8908a2ef19b (patch)
tree85c8495c846722906b4832ba3d5de430532d95f6 /crawl-ref/source/spl-data.h
parentbcc249f77c1459b75b7a4f96b018a15569e675b3 (diff)
downloadcrawl-ref-9fcc7c41761ea968d0da075f2974a8908a2ef19b.tar.gz
crawl-ref-9fcc7c41761ea968d0da075f2974a8908a2ef19b.zip
New (rakshasa) unique: Mara, Lord of Ilusions.
This re-uses several ideas from the Emerald Eye FR, and implements the spell "Mislead": this grants the "Misled" status effect to the player, and causes on-level monsters to appear (glyph, name and tile) to be other monsters. Only their appearance is changed. Healing potions and rain remove this status effect. Mara also has a beefed-up version of the Rakshasa clone spell: it instead creates an "exact" clone (slightly altered spells list, and non-unique status for his clones). Only two will ever be created at once. Finally, he has the spell "Summon Player Ghost". This spell creates a ghost of the player (though marked as a summon, meaning that it (shouldn't) register a milestone, though it will be treated as a self-ghost kill) that is hostile. Only one of these should be existant at any one point in time. I'm pretty sure that I haven't broken anything, but would definitely appreciate someone sanity-checking this commit. Known minor issue: Kirke's summon ugly things being cast while having the Misled status causes them to show up with no glyph.
Diffstat (limited to 'crawl-ref/source/spl-data.h')
-rw-r--r--crawl-ref/source/spl-data.h178
1 files changed, 115 insertions, 63 deletions
diff --git a/crawl-ref/source/spl-data.h b/crawl-ref/source/spl-data.h
index 27f1ea2632..3adc30d1d3 100644
--- a/crawl-ref/source/spl-data.h
+++ b/crawl-ref/source/spl-data.h
@@ -2500,93 +2500,145 @@
{
SPELL_FLAME_AMMUNITION, "Flame Ammunition",
- SPTYP_ENCHANTMENT | SPTYP_FIRE,
- SPFLAG_HELPFUL | SPFLAG_BATTLE,
- 3,
- 0,
- -1,-1,
- 0,
- NULL,
- false,
- true
+ SPTYP_ENCHANTMENT | SPTYP_FIRE,
+ SPFLAG_HELPFUL | SPFLAG_BATTLE,
+ 3,
+ 0,
+ -1,-1,
+ 0,
+ NULL,
+ false,
+ true
},
{
SPELL_FROST_AMMUNITION, "Frost Ammunition",
- SPTYP_ENCHANTMENT | SPTYP_ICE,
- SPFLAG_HELPFUL | SPFLAG_BATTLE,
- 3,
- 0,
- -1,-1,
- 0,
- NULL,
- false,
- true
+ SPTYP_ENCHANTMENT | SPTYP_ICE,
+ SPFLAG_HELPFUL | SPFLAG_BATTLE,
+ 3,
+ 0,
+ -1,-1,
+ 0,
+ NULL,
+ false,
+ true
},
{
SPELL_SHOCKING_AMMUNITION, "Shocking Ammunition",
- SPTYP_ENCHANTMENT | SPTYP_AIR,
- SPFLAG_HELPFUL | SPFLAG_BATTLE,
- 5,
- 0,
- -1,-1,
- 0,
- NULL,
- false,
- true
+ SPTYP_ENCHANTMENT | SPTYP_AIR,
+ SPFLAG_HELPFUL | SPFLAG_BATTLE,
+ 5,
+ 0,
+ -1,-1,
+ 0,
+ NULL,
+ false,
+ true
},
{
SPELL_EXPLODING_AMMUNITION, "Exploding Ammunition",
- SPTYP_ENCHANTMENT | SPTYP_FIRE | SPTYP_AIR,
- SPFLAG_HELPFUL | SPFLAG_BATTLE,
- 5,
- 0,
- -1,-1,
- 0,
- NULL,
- false,
- true
+ SPTYP_ENCHANTMENT | SPTYP_FIRE | SPTYP_AIR,
+ SPFLAG_HELPFUL | SPFLAG_BATTLE,
+ 5,
+ 0,
+ -1,-1,
+ 0,
+ NULL,
+ false,
+ true
},
{
SPELL_WARP_AMMUNITION, "Warp Ammunition",
- SPTYP_ENCHANTMENT | SPTYP_TRANSLOCATION,
- SPFLAG_HELPFUL | SPFLAG_BATTLE,
- 5,
- 0,
- -1,-1,
- 0,
- NULL,
- false,
- true
+ SPTYP_ENCHANTMENT | SPTYP_TRANSLOCATION,
+ SPFLAG_HELPFUL | SPFLAG_BATTLE,
+ 5,
+ 0,
+ -1,-1,
+ 0,
+ NULL,
+ false,
+ true
},
{
SPELL_REAPING_AMMUNITION, "Reaping Ammunition",
- SPTYP_ENCHANTMENT | SPTYP_NECROMANCY,
- SPFLAG_HELPFUL | SPFLAG_BATTLE,
- 7,
- 0,
- -1,-1,
- 0,
- NULL,
- false,
- true
+ SPTYP_ENCHANTMENT | SPTYP_NECROMANCY,
+ SPFLAG_HELPFUL | SPFLAG_BATTLE,
+ 7,
+ 0,
+ -1,-1,
+ 0,
+ NULL,
+ false,
+ true
},
{
SPELL_RETURNING_AMMUNITION, "Returning Ammunition",
- SPTYP_ENCHANTMENT | SPTYP_TRANSLOCATION,
- SPFLAG_HELPFUL | SPFLAG_BATTLE,
- 3,
- 0,
- -1,-1,
- 0,
- NULL,
- false,
- true
+ SPTYP_ENCHANTMENT | SPTYP_TRANSLOCATION,
+ SPFLAG_HELPFUL | SPFLAG_BATTLE,
+ 3,
+ 0,
+ -1,-1,
+ 0,
+ NULL,
+ false,
+ true
+},
+
+{
+ SPELL_FAKE_MARA_SUMMON, "Mara Summon",
+ SPTYP_SUMMONING,
+ SPFLAG_MONSTER,
+ 5,
+ 0,
+ -1, -1,
+ 0,
+ NULL,
+ false,
+ false
+},
+
+{
+ SPELL_SUMMON_RAKSHASA, "Summon Rakshasa",
+ SPTYP_SUMMONING,
+ SPFLAG_MONSTER,
+ 5,
+ 0,
+ -1, -1,
+ 0,
+ NULL,
+ false,
+ false
+},
+
+{
+ SPELL_MISLEAD, "Mislead",
+ SPTYP_ENCHANTMENT,
+ SPFLAG_TARGET | SPFLAG_NOT_SELF,
+ 5,
+ 200,
+ LOS_RADIUS, LOS_RADIUS,
+ 0,
+ NULL,
+ false,
+ false
+},
+
+{
+ SPELL_SUMMON_PLAYER_GHOST, "Summon Player Ghost",
+ SPTYP_SUMMONING,
+ SPFLAG_MONSTER,
+ 5,
+ 0,
+ -1, -1,
+ 0,
+ NULL,
+ false,
+ false
},
{