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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-11-22 08:41:20 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-11-22 08:41:20 +0000 |
commit | 1d0f57cbceb778139ca215cc4fcfd1584951f6dd (patch) | |
tree | cafd60c944c51fcce778aa5d6912bc548c518339 /crawl-ref/source/spl-util.h | |
parent | 6f5e187a9e5cd348296dba2fd89d2e206e775a01 (diff) | |
download | crawl-ref-1d0f57cbceb778139ca215cc4fcfd1584951f6dd.tar.gz crawl-ref-1d0f57cbceb778139ca215cc4fcfd1584951f6dd.zip |
Merged stone_soup r15:451 into trunk.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@452 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spl-util.h')
-rw-r--r-- | crawl-ref/source/spl-util.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-util.h b/crawl-ref/source/spl-util.h index 848530dbbf..31a3bc5102 100644 --- a/crawl-ref/source/spl-util.h +++ b/crawl-ref/source/spl-util.h @@ -3,6 +3,8 @@ * Summary: data handlers for player spell list * Written by: don brodale <dbrodale@bigfootinteractive.com> * + * Modified for Crawl Reference by $Author$ on $Date$ + * * Changelog(most recent first): * * 24jun2000 jmf simplified structures @@ -20,7 +22,8 @@ struct playerspell { int id; const char *title; - unsigned int disciplines; //jmf: a bitfield + unsigned int disciplines; // bitfield + unsigned int flags; // bitfield unsigned int level; }; @@ -46,6 +49,8 @@ int spell_difficulty(int which_spell); int spell_levels_required(int which_spell); +unsigned int get_spell_flags( int which_spell ); + // * called from: chardump - spell - spl-book - spells0 bool spell_typematch(int which_spell, unsigned int which_discipline); unsigned int spell_type( int which_spell ); //jmf: simplification of above @@ -54,6 +59,8 @@ int count_bits( unsigned int bits ); // * called from: chardump - command - debug - spl-book - spells0 const char *spell_title(int which_spell); +const char* spelltype_short_name( int which_spelltype ); + //int spell_restriction(int which_spell, int which_restriction); int apply_area_visible(int (*func) (int, int, int, int), int power); |