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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-03-10 20:02:38 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-03-10 20:02:38 +0000 |
commit | b2d325166ee05741620ee70de5b47104e256f0b4 (patch) | |
tree | e3146b6c6a5a4ccb6e0eb6c531842dc07d83b049 /crawl-ref/source/stash.cc | |
parent | ae2a0b91978d593736cfea9b5d4ab2a6afd8c537 (diff) | |
download | crawl-ref-b2d325166ee05741620ee70de5b47104e256f0b4.tar.gz crawl-ref-b2d325166ee05741620ee70de5b47104e256f0b4.zip |
Greatly improve 'V' command:
* Add toggle to travel to items. (FR 2180269)
(Basically copied from StashSearchMenu, but I couldn't work out how to
change the title after the toggle.)
* Display monster tiles, yay!
* Space allowing, display monsters' description along with 'x'
information. (Ironically, though this was copied from Tiles, it only
works for ASCII at the moment.)
* Right-shift all entry types by 1 instead of just InvEntry, so it's
more consistent and looks better on the 'V' screen.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9409 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/stash.cc')
-rw-r--r-- | crawl-ref/source/stash.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/stash.cc b/crawl-ref/source/stash.cc index f4f7d2e1ff..a6b03ceb81 100644 --- a/crawl-ref/source/stash.cc +++ b/crawl-ref/source/stash.cc @@ -556,8 +556,8 @@ bool Stash::show_menu(const std::string &prefix, bool can_travel) const StashMenu menu; MenuEntry *mtitle = new MenuEntry("Stash (" + prefix, MEL_TITLE); - menu.can_travel = can_travel; - mtitle->quantity = items.size(); + menu.can_travel = can_travel; + mtitle->quantity = items.size(); menu.set_title(mtitle); menu.load_items( InvMenu::xlat_itemvect(items), stash_menu_fixup); |