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author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-26 05:08:00 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-26 05:08:00 +0000 |
commit | d4acdf4a6a4b73607d58714a66efd372674adb56 (patch) | |
tree | 0674f15a236561657ea9876df0f9b29d29fc7035 /crawl-ref/source/stash.cc | |
parent | c84df3ee899f8355c596e84598896e04d3384d84 (diff) | |
download | crawl-ref-d4acdf4a6a4b73607d58714a66efd372674adb56.tar.gz crawl-ref-d4acdf4a6a4b73607d58714a66efd372674adb56.zip |
If a visible monster interupts a delay by opening a door then say that
it opens the door rather than "comes into view".
If a visible monster opens a door when the player isn't delayed then
give a message about it.
Include secret doors in multi-door gates when a monster opens a door.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6145 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/stash.cc')
0 files changed, 0 insertions, 0 deletions