summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/stash.h
diff options
context:
space:
mode:
authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-02-24 19:15:20 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-02-24 19:15:20 +0000
commit19036a55ba3c1f5c9a4e09b3a82ef2caa07f8bdf (patch)
treea473f085d3c331b039d9ffc7cecceb43f186b65e /crawl-ref/source/stash.h
parentbbefa2c38bdcc3a38225b3eed7a8475764c5671d (diff)
downloadcrawl-ref-19036a55ba3c1f5c9a4e09b3a82ef2caa07f8bdf.tar.gz
crawl-ref-19036a55ba3c1f5c9a4e09b3a82ef2caa07f8bdf.zip
Fix 1892007: (oklob) plants being confusable
(There's probably some source of poison or other where I forgot to add the mons_class_is_confuseable check. Feel free to add as needed.) Fix 1897271: potions of poison being treatened like poisoned ammo (There's actually a much bigger issue: now that randart names are configurable players could name half of their randarts "poisoned" and make them *be* poisoned. In short, the beam string comparison find("poison") needs to be replaced with something more sensible.) Also some more comment clean-up. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3461 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/stash.h')
0 files changed, 0 insertions, 0 deletions