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author | Darshan Shaligram <dshaligram@users.sourceforge.net> | 2009-10-18 18:09:22 +0530 |
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committer | Darshan Shaligram <dshaligram@users.sourceforge.net> | 2009-10-18 18:17:47 +0530 |
commit | 20499e4d29a0af3143ca2aaa163390d97c04c258 (patch) | |
tree | 4506fe40fa455e02bc8ba0dbcf1175e675e5a374 /crawl-ref/source/state.h | |
parent | ebf9ea59c9613529a05e9e8a1b74a5d2d388195b (diff) | |
download | crawl-ref-20499e4d29a0af3143ca2aaa163390d97c04c258.tar.gz crawl-ref-20499e4d29a0af3143ca2aaa163390d97c04c258.zip |
Add test for monster placement.
Adds test/monplace.lua to test placing monsters using the Lua direct monster creation binding (does not exercise all the map code).
Allow choosing what tests to run with "crawl -test test1,test2".
Diffstat (limited to 'crawl-ref/source/state.h')
-rw-r--r-- | crawl-ref/source/state.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/state.h b/crawl-ref/source/state.h index 00332582fb..e1d887f966 100644 --- a/crawl-ref/source/state.h +++ b/crawl-ref/source/state.h @@ -58,6 +58,7 @@ struct game_state // suspended. bool test; // Set if we want to run self-tests and exit. + std::vector<std::string> tests_selected; // Tests to be run. bool unicode_ok; // Is unicode support available? |