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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-30 10:53:06 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-30 10:53:06 +0000
commit262b8e18ed8cb58afb40a816ac0fdedfe3a7db5f (patch)
tree681a9cbb6c22669c6e8b7ab749228a3cd691a903 /crawl-ref/source/stuff.cc
parent51d8f1fc9cc8ed4280b9c53b135ccb0521e84889 (diff)
downloadcrawl-ref-262b8e18ed8cb58afb40a816ac0fdedfe3a7db5f.tar.gz
crawl-ref-262b8e18ed8cb58afb40a816ac0fdedfe3a7db5f.zip
Massive overhaul to move towards coord_def().
This might have introduced some bugs: I now get intermittent crashes on startup (this might have to do with the changes to special_room.) Sorry about that - committing before I need to do any more big conflict resolutions. Fixes coming later. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6732 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/stuff.cc')
-rw-r--r--crawl-ref/source/stuff.cc23
1 files changed, 8 insertions, 15 deletions
diff --git a/crawl-ref/source/stuff.cc b/crawl-ref/source/stuff.cc
index c9f00ece2d..ad112415f9 100644
--- a/crawl-ref/source/stuff.cc
+++ b/crawl-ref/source/stuff.cc
@@ -399,18 +399,11 @@ static int follower_tag_radius2()
{
// If only friendlies are adjacent, we set a max radius of 6, otherwise
// only adjacent friendlies may follow.
- coord_def p;
- for (p.x = you.x_pos - 1; p.x <= you.x_pos + 1; ++p.x)
- for (p.y = you.y_pos - 1; p.y <= you.y_pos + 1; ++p.y)
- {
- if (p == you.pos())
- continue;
- if (const monsters *mon = monster_at(p))
- {
- if (!mons_friendly(mon))
- return (2);
- }
- }
+ for ( adjacent_iterator ai; ai; ++ai )
+ if (const monsters *mon = monster_at(*ai))
+ if (!mons_friendly(mon))
+ return (2);
+
return (6 * 6);
}
@@ -1285,8 +1278,8 @@ void random_in_bounds( int &x_pos, int &y_pos, int terr,
&& grd[x_pos][y_pos] == DNGN_SHALLOW_WATER)
done = true;
else if (empty
- && mgrd[x_pos][y_pos] != NON_MONSTER
- && (x_pos != you.x_pos || y_pos != you.y_pos))
+ && mgrd[x_pos][y_pos] != NON_MONSTER
+ && (coord_def(x_pos,y_pos) != you.pos()))
{
done = true;
}
@@ -1633,7 +1626,7 @@ void zap_los_monsters()
if (!map_bounds(gx, gy))
continue;
- if (gx == you.x_pos && gy == you.y_pos)
+ if (gx == you.pos().x && gy == you.pos().y)
continue;
int imon = mgrd[gx][gy];