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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-26 10:39:39 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-26 10:39:39 +0000 |
commit | 61cae4a761c2f72cda44ae269c7007b37a0c14a7 (patch) | |
tree | fec8ec71ca7ca6eebd9d48881bc5ee3fe27d04c1 /crawl-ref/source/stuff.cc | |
parent | d4acdf4a6a4b73607d58714a66efd372674adb56 (diff) | |
download | crawl-ref-61cae4a761c2f72cda44ae269c7007b37a0c14a7.tar.gz crawl-ref-61cae4a761c2f72cda44ae269c7007b37a0c14a7.zip |
Misc. minor cleanups. (Yes, a huge amount of them but still...)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6146 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/stuff.cc')
-rw-r--r-- | crawl-ref/source/stuff.cc | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/crawl-ref/source/stuff.cc b/crawl-ref/source/stuff.cc index 352fda180c..8461fb0f4a 100644 --- a/crawl-ref/source/stuff.cc +++ b/crawl-ref/source/stuff.cc @@ -204,14 +204,15 @@ void radius_iterator::step_back() bool radius_iterator::on_valid_square() const { if (!in_bounds(location)) - return false; + return (false); if (!roguelike_metric && (location - center).abs() > radius*radius) - return false; + return (false); if (require_los && !see_grid(location)) - return false; + return (false); if (exclude_center && location == center) - return false; - return true; + return (false); + + return (true); } const radius_iterator& radius_iterator::operator++() @@ -220,9 +221,9 @@ const radius_iterator& radius_iterator::operator++() { this->step(); } - while ( !this->done() && !this->on_valid_square() ); + while (!this->done() && !this->on_valid_square()); - return *this; + return (*this); } const radius_iterator& radius_iterator::operator--() @@ -231,23 +232,23 @@ const radius_iterator& radius_iterator::operator--() { this->step_back(); } - while ( !this->done() && !this->on_valid_square() ); + while (!this->done() && !this->on_valid_square()); - return *this; + return (*this); } radius_iterator radius_iterator::operator++(int dummy) { const radius_iterator copy = *this; ++(*this); - return copy; + return (copy); } radius_iterator radius_iterator::operator--(int dummy) { const radius_iterator copy = *this; --(*this); - return copy; + return (copy); } // Crude, but functional. @@ -967,10 +968,11 @@ bool yes_or_no( const char* fmt, ... ) mprf(MSGCH_PROMPT, "%s? (Confirm with \"yes\".) ", buf); if (cancelable_get_line(buf, sizeof buf)) - return false; + return (false); if (strcasecmp(buf, "yes") != 0) - return false; - return true; + return (false); + + return (true); } // jmf: general helper (should be used all over in code) @@ -1011,9 +1013,9 @@ bool yesno( const char *str, bool safe, int safeanswer, bool clear_after, mesclr(); if (tmp == 'N') - return false; + return (false); else if (tmp == 'Y') - return true; + return (true); else if (!noprompt) mpr("[Y]es or [N]o only, please."); } @@ -1156,7 +1158,7 @@ bool silenced(int x, int y) if (you.duration[DUR_SILENCE] > 0 && distance(x, y, you.x_pos, you.y_pos) <= 36) // (6 * 6) { - return true; + return (true); } else { @@ -1164,16 +1166,16 @@ bool silenced(int x, int y) // for (int i = 0; i < MAX_SILENCES; i++) // { // if (distance(x, y, silencer[i].x, silencer[i].y) <= 36) - // return true; + // return (true); // } - return false; + return (false); } -} // end silenced() +} bool player_can_hear(int x, int y) { return (!silenced(x, y) && !silenced(you.x_pos, you.y_pos)); -} // end player_can_hear() +} // Returns true if inside the area the player can move and dig (ie exclusive). bool in_bounds( int x, int y ) @@ -1539,7 +1541,7 @@ int near_stairs(const coord_def &p, int max_dist, } } - return false; + return (false); } bool is_trap_square(dungeon_feature_type grid) @@ -1555,7 +1557,6 @@ void zap_los_monsters() losight(env.show, grd, you.x_pos, you.y_pos); for (int y = crawl_view.vlos1.y; y <= crawl_view.vlos2.y; ++y) - { for (int x = crawl_view.vlos1.x; x <= crawl_view.vlos2.x; ++x) { if (!in_vlos(x, y)) @@ -1599,7 +1600,6 @@ void zap_los_monsters() mon->mark_summoned(1, true); monster_die(mon, KILL_DISMISSED, 0); } - } } ////////////////////////////////////////////////////////////////////////// |