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author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-07-19 19:04:23 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-07-19 19:04:23 +0000 |
commit | 2817900512f1f92a5d8738723373ab378fd1d6e5 (patch) | |
tree | be26e14a39ad8bafe9b5a63b48b01ebb8772d9c2 /crawl-ref/source/tags.cc | |
parent | af7b69fc5936d24c9ee0bbb5bc787cb194f7c26f (diff) | |
download | crawl-ref-2817900512f1f92a5d8738723373ab378fd1d6e5.tar.gz crawl-ref-2817900512f1f92a5d8738723373ab378fd1d6e5.zip |
Add yet more Jiyva-related cleanups. Make sure his altars are never
generated if the royal jelly is dead, you don't worship Jiyva, and
you're not under penance from Jiyva; don't destroy Jiyva's altars if the
royal jelly dies after you start worshipping him or go under penance
from him; and clean up the alternate method for unlocking the Slime
Pits.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10332 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tags.cc')
-rw-r--r-- | crawl-ref/source/tags.cc | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/crawl-ref/source/tags.cc b/crawl-ref/source/tags.cc index cb460903fb..520e02fc02 100644 --- a/crawl-ref/source/tags.cc +++ b/crawl-ref/source/tags.cc @@ -837,6 +837,7 @@ static void tag_construct_you(writer &th) marshallByte(th, you.where_are_you); marshallByte(th, you.char_direction); marshallByte(th, you.opened_zot); + marshallByte(th, you.royal_jelly_dead); marshallByte(th, you.your_level); marshallByte(th, you.is_undead); marshallShort(th, you.unrand_reacts); @@ -1252,9 +1253,13 @@ static void tag_read_you(reader &th, char minorVersion) you.max_level = unmarshallByte(th); you.where_are_you = static_cast<branch_type>( unmarshallByte(th) ); you.char_direction = static_cast<game_direction_type>(unmarshallByte(th)); + if (minorVersion >= TAG_MINOR_ZOT_OPEN) you.opened_zot = (bool) unmarshallByte(th); + if (minorVersion >= TAG_MINOR_JELLY) + you.royal_jelly_dead = (bool) unmarshallByte(th); + you.your_level = unmarshallByte(th); you.is_undead = static_cast<undead_state_type>(unmarshallByte(th)); you.unrand_reacts = unmarshallShort(th); |