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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-19 10:59:26 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-19 10:59:26 +0000
commitfae235b09c5fc363f998571caad3c6944576915e (patch)
tree165449a8670a68e426154c13e9fa406857ebecba /crawl-ref/source/tags.cc
parentbbb205e0b5f4c9a8ed70f842770e5ed46e7985c3 (diff)
downloadcrawl-ref-fae235b09c5fc363f998571caad3c6944576915e.tar.gz
crawl-ref-fae235b09c5fc363f998571caad3c6944576915e.zip
* Open Zot for good the first time you enter (with three runes or more).
* Add tiles for Zot entrance (both closed and open). * Apply zebez' patch 2823787 to make Magic Mapping show altars/gates. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10303 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tags.cc')
-rw-r--r--crawl-ref/source/tags.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/tags.cc b/crawl-ref/source/tags.cc
index 1ec80784d6..cb460903fb 100644
--- a/crawl-ref/source/tags.cc
+++ b/crawl-ref/source/tags.cc
@@ -836,6 +836,7 @@ static void tag_construct_you(writer &th)
marshallByte(th, you.max_level);
marshallByte(th, you.where_are_you);
marshallByte(th, you.char_direction);
+ marshallByte(th, you.opened_zot);
marshallByte(th, you.your_level);
marshallByte(th, you.is_undead);
marshallShort(th, you.unrand_reacts);
@@ -1251,6 +1252,9 @@ static void tag_read_you(reader &th, char minorVersion)
you.max_level = unmarshallByte(th);
you.where_are_you = static_cast<branch_type>( unmarshallByte(th) );
you.char_direction = static_cast<game_direction_type>(unmarshallByte(th));
+ if (minorVersion >= TAG_MINOR_ZOT_OPEN)
+ you.opened_zot = (bool) unmarshallByte(th);
+
you.your_level = unmarshallByte(th);
you.is_undead = static_cast<undead_state_type>(unmarshallByte(th));
you.unrand_reacts = unmarshallShort(th);