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author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-10-05 06:10:49 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-10-05 06:10:49 +0000 |
commit | 1db9c68406e0892e1ac7331dfd3b412b31741cb7 (patch) | |
tree | dabc507f32d87ba59c660f45fffa6b5b9042e6c5 /crawl-ref/source/terrain.cc | |
parent | 70d59beabaddfbb2edefee1f610e16881c8ff771 (diff) | |
download | crawl-ref-1db9c68406e0892e1ac7331dfd3b412b31741cb7.tar.gz crawl-ref-1db9c68406e0892e1ac7331dfd3b412b31741cb7.zip |
Shaft traps (trap doors) [1792195] and level annotation [1769009]
added, with the shaft traps changed as per comments on SF; shafts
aren't randomly generated yet, so this doesn't change gameplay.
Changed DNGN_TRAP_III to DNGN_TRAP_NATURAL, of which trap type the
shaft traps are the only current member.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2328 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/terrain.cc')
-rw-r--r-- | crawl-ref/source/terrain.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/terrain.cc b/crawl-ref/source/terrain.cc index 272768ba54..31e0c52308 100644 --- a/crawl-ref/source/terrain.cc +++ b/crawl-ref/source/terrain.cc @@ -177,7 +177,7 @@ bool grid_is_solid(const coord_def &c) bool grid_is_trap(dungeon_feature_type grid) { return (grid == DNGN_TRAP_MECHANICAL || grid == DNGN_TRAP_MAGICAL - || grid == DNGN_TRAP_III); + || grid == DNGN_TRAP_NATURAL); } bool grid_is_water( dungeon_feature_type grid ) |