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author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-12-06 09:54:50 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-12-06 09:54:50 +0000 |
commit | 47173f1092b4f4f3bdc0da19d6dc4553f62cdee7 (patch) | |
tree | b5d87980beec66a00b2314ca94475ac2715e71ae /crawl-ref/source/terrain.h | |
parent | 7640ea1ef75cecb46066e956ec446038c884643c (diff) | |
download | crawl-ref-47173f1092b4f4f3bdc0da19d6dc4553f62cdee7.tar.gz crawl-ref-47173f1092b4f4f3bdc0da19d6dc4553f62cdee7.zip |
"?/" can now be used to look up items. A side effect of this is that
item descriptions have been moved to dat/descript/items.txt and
dat/descript/unident.txt.
STL maps are now used to look up exact matches for the names of monsters,
features and spells, so that looking them up with "?/" won't get too
slow if there's a large descriptions DB and each key has to be tested
if its a monster/spell/etc.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3009 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/terrain.h')
-rw-r--r-- | crawl-ref/source/terrain.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/terrain.h b/crawl-ref/source/terrain.h index 16b728c5c4..24724a5713 100644 --- a/crawl-ref/source/terrain.h +++ b/crawl-ref/source/terrain.h @@ -57,4 +57,6 @@ void dungeon_terrain_changed(const coord_def &pos, bool is_critical_feature(dungeon_feature_type feat); +void init_feat_desc_cache(); +dungeon_feature_type feat_by_desc(std::string desc); #endif |