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author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-12 03:03:37 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-12 03:03:37 +0000 |
commit | 6d752d6fba7259fcb9dcca0566cbc1826d14d218 (patch) | |
tree | c1533a338bf31c2fecef2ad42f5ca1d6e78721f1 /crawl-ref/source/terrain.h | |
parent | fe72c7328fd2e8419debec5a3b82758af469fdc3 (diff) | |
download | crawl-ref-6d752d6fba7259fcb9dcca0566cbc1826d14d218.tar.gz crawl-ref-6d752d6fba7259fcb9dcca0566cbc1826d14d218.zip |
Include secret doors in door-clustering (gates) when opening doors.
In otherwords, if there's a line of secret doors with just one non-secret
closed door among them and the non-secret door is opened, open up all
the secret doors.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5744 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/terrain.h')
-rw-r--r-- | crawl-ref/source/terrain.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/terrain.h b/crawl-ref/source/terrain.h index 5ab9eb8a18..b7cbf4313f 100644 --- a/crawl-ref/source/terrain.h +++ b/crawl-ref/source/terrain.h @@ -46,6 +46,9 @@ dungeon_feature_type altar_for_god( god_type god ); bool grid_is_branch_stairs( dungeon_feature_type grid ); void find_connected_identical(coord_def d, dungeon_feature_type ft, std::set<coord_def>& out); +void find_connected_range(coord_def d, dungeon_feature_type ft_min, + dungeon_feature_type ft_max, + std::set<coord_def>& out); void get_door_description(int door_size, const char** adjective, const char** noun); dungeon_feature_type grid_secret_door_appearance( int gx, int gy ); bool grid_destroys_items( dungeon_feature_type grid ); |