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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-01 17:44:09 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-01 17:44:09 +0000
commitbb183e9257bd99caeab9776b3579acf68cb203b1 (patch)
treeca8904e3d8db4aa6db1991b0ffebdb5d932ea6fe /crawl-ref/source/terrain.h
parente32c3272ea58ddf7bf596bbf0ec5c62ec6c42018 (diff)
downloadcrawl-ref-bb183e9257bd99caeab9776b3579acf68cb203b1.tar.gz
crawl-ref-bb183e9257bd99caeab9776b3579acf68cb203b1.zip
Reworked traps: much much cleaner now. There might be bugs, though.
Traps now remember how much ammo they have. The ammo quantities (from David) are rather tentative. Breaks savefiles. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7076 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/terrain.h')
-rw-r--r--crawl-ref/source/terrain.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/terrain.h b/crawl-ref/source/terrain.h
index 44c3121c8f..2c32be9af7 100644
--- a/crawl-ref/source/terrain.h
+++ b/crawl-ref/source/terrain.h
@@ -30,7 +30,7 @@ bool grid_is_rock(dungeon_feature_type grid);
bool grid_is_permarock(dungeon_feature_type grid);
bool grid_is_stone_stair(dungeon_feature_type grid);
bool grid_is_escape_hatch(dungeon_feature_type grid);
-bool grid_is_trap(dungeon_feature_type grid);
+bool grid_is_trap(dungeon_feature_type grid, bool undiscovered_too = false);
command_type grid_stair_direction(dungeon_feature_type grid);
bool grid_sealable_portal(dungeon_feature_type grid);
bool grid_is_portal(dungeon_feature_type grid);