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author | Matthew Cline <zelgadis@sourceforge.net> | 2009-10-24 01:23:32 -0700 |
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committer | Matthew Cline <zelgadis@sourceforge.net> | 2009-10-24 01:23:32 -0700 |
commit | 2ba16f4a387e8470b0b60ec546987a86fb21d0ab (patch) | |
tree | b1784da0e9cbdb82f0a958e2aa2a2a313fface20 /crawl-ref/source/test | |
parent | d14ce181fb2fefdf0869ef47f076ef09c10ed68a (diff) | |
download | crawl-ref-2ba16f4a387e8470b0b60ec546987a86fb21d0ab.tar.gz crawl-ref-2ba16f4a387e8470b0b60ec546987a86fb21d0ab.zip |
Do nothing if unwielding a non-weapon artefact
Fix a bug where wielding a non-weapon artefact would do nothing, but
unwielding it would could change your stats, leading to permanent stat
loss (or permanent stat gain). Now unwielding an artefact
armor/jewellery which you accidently wielded has no effect.
Diffstat (limited to 'crawl-ref/source/test')
0 files changed, 0 insertions, 0 deletions