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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-15 13:17:04 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-15 13:17:04 +0000
commit961af9991a452fe8ae5abe186a93df67d7169239 (patch)
treeac77ca2c7664faa6cfe17f9d342bd6afe32ee35f /crawl-ref/source/tile2.cc
parent83a88e5198b9b3c71123164d315d0fd94c4101be (diff)
downloadcrawl-ref-961af9991a452fe8ae5abe186a93df67d7169239.tar.gz
crawl-ref-961af9991a452fe8ae5abe186a93df67d7169239.zip
Another one of those pesky spacing changes.
One of these days Crawl *will* win the Cleanest Code Championship, just you wait... :p git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4242 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tile2.cc')
-rw-r--r--crawl-ref/source/tile2.cc94
1 files changed, 46 insertions, 48 deletions
diff --git a/crawl-ref/source/tile2.cc b/crawl-ref/source/tile2.cc
index 3d466581ec..64d5227eee 100644
--- a/crawl-ref/source/tile2.cc
+++ b/crawl-ref/source/tile2.cc
@@ -4,7 +4,7 @@
*
* Modified for Crawl Reference by $Author: j-p-e-g $ on $Date: 2008-03-07 $
*/
-
+
#include "AppHdr.h"
#ifdef USE_TILE
@@ -381,7 +381,7 @@ void _clear_tcache()
tc[i].prev = NULL;
else
tc[i].prev = &tc[i-1];
-
+
if (i == i_end)
tc[i].next = NULL;
else
@@ -563,7 +563,7 @@ void _register_tile_mask(int tile, int region, int *copy,
int ux = wx;
int uy = wy;
img_type src = TileImg;
-
+
tile &= TILE_FLAG_MASK;
x0 = (tile % TILE_PER_ROW) * TILE_X;
@@ -606,7 +606,7 @@ void _tile_draw_grid(int kind, int xx, int yy)
if (xx < 0 || yy < 0 || xx >= tile_xmax || yy>= tile_ymax)
return;
-
+
fg[0] = t1buf[xx+1][yy+1];
bg[0] = t2buf[xx+1][yy+1];
@@ -615,7 +615,7 @@ void _tile_draw_grid(int kind, int xx, int yy)
ix = _tcache_find_id_normal(kind, fg, bg, &is_new);
screen_tcach_idx[kind][xx+yy*tile_xmax] = ix;
-
+
if (is_new || ix!=ix_old || force_redraw_tile)
{
int x_dest = tcache_ox_normal[kind]+xx* TILE_UX_NORMAL;
@@ -633,12 +633,12 @@ static void _update_single_grid(int x, int y)
int sx, sy, wx, wy;
_tile_draw_grid(TCACHE0_NORMAL, x, y);
-
+
sx = x*TILE_UX_NORMAL;
sy = y*TILE_UY_NORMAL;
wx = TILE_UX_NORMAL;
wy = TILE_UY_NORMAL;
-
+
region_tile->redraw(sx, sy, sx+wx-1, sy+wy-1);
}
@@ -776,7 +776,7 @@ void _tcache_compose_normal(int ix, int *fg, int *bg)
NULL);
status_shift += 5;
}
-
+
if (fg0 & TILE_FLAG_POISON)
{
_tcache_overlay(tc_img, ix, TILE_POISON, TREGION_0_NORMAL, &c, NULL,
@@ -874,7 +874,7 @@ void LoadDungeonView(unsigned int *tileb)
{
if (tileb[count] == tileb[count+1])
tileb[count] = 0;
-
+
t1buf[x+1][y+1] = tileb[count++];
t2buf[x+1][y+1] = tileb[count++];
}
@@ -1099,7 +1099,7 @@ void WallIdx(int &wall, int &floor, int &special)
int depth = player_branch_depth();
int branch_depth = your_branch().depth;
-
+
switch (you.where_are_you)
{
case BRANCH_MAIN_DUNGEON:
@@ -1329,7 +1329,7 @@ static bool _draw_doll(img_type img, dolls_data *doll, bool force_redraw = false
if (default_parts[TILEP_PART_BASE] != parts[TILEP_PART_BASE])
force_redraw = true;
-
+
parts[TILEP_PART_BASE] = default_parts[TILEP_PART_BASE];
// TODO enne - make these configurable.
@@ -1428,7 +1428,7 @@ static bool _draw_doll(img_type img, dolls_data *doll, bool force_redraw = false
// There is player_has_claws() but it is not equivalent.
// Claws appear if they're big enough to not wear gloves
// or on races that have claws.
- if (parts2[i] == 0 && (you.mutation[MUT_CLAWS] >= 3 ||
+ if (parts2[i] == 0 && (you.mutation[MUT_CLAWS] >= 3 ||
you.species == SP_TROLL || you.species == SP_GHOUL))
{
parts2[i] = TILEP_ARM_CLAWS;
@@ -1489,7 +1489,7 @@ static bool _draw_doll(img_type img, dolls_data *doll, bool force_redraw = false
char tile = (parts2[p] == TILEP_BOOTS_NAGA_BARDING) ?
TILEP_SHADOW_NAGA_BARDING :
TILEP_SHADOW_CENTAUR_BARDING;
-
+
_tcache_overlay_player(img, 0, 0, TILEP_PART_SHADOW,
tile, TILE_Y, &c);
}
@@ -1702,7 +1702,7 @@ void TilePlayerEdit()
tile_str = TILE_TEXT_DOLLS_E;
sx = (tile_str % TILE_PER_ROW) * TILE_X;
sy = (tile_str / TILE_PER_ROW) * TILE_Y;
-
+
ImgCopy(TileImg, sx, sy, TILE_X, TILE_Y/2,
ScrBufImg, (TILE_X * 3) - 8,PARTS_Y - 8 -24, 0);
ImgCopy(TileImg, sx, sy+ TILE_Y/2, TILE_X, TILE_Y/2,
@@ -1750,7 +1750,7 @@ void TilePlayerEdit()
}
else
{
- for(i = 0; i < PARTS_DISP_MAX; i++)
+ for (i = 0; i < PARTS_DISP_MAX; i++)
{
int index;
if (dolls[cur_doll].parts[ p_lines[cur_part] ]
@@ -1760,14 +1760,14 @@ void TilePlayerEdit()
}
else
{
- index = i + dolls[cur_doll].parts[ p_lines[cur_part] ]
+ index = i + dolls[cur_doll].parts[ p_lines[cur_part] ]
- (PARTS_DISP_MAX / 2);
}
if (index < 0)
index = index + tilep_parts_total[ p_lines[cur_part] ] + 1;
if (index > tilep_parts_total[ p_lines[cur_part] ])
index = index - tilep_parts_total[ p_lines[cur_part] ] - 1;
-
+
_tcache_overlay_player(PartsImg, i * TILE_X, 0,
p_lines[cur_part], index, TILE_Y, &d);
}
@@ -1823,19 +1823,19 @@ void TilePlayerEdit()
case 'h':
inc = -1;
break;
-
+
case 'l':
inc = +1;
break;
-
+
case 'H':
inc = -PARTS_DISP_MAX;
break;
-
+
case 'L':
inc = +PARTS_DISP_MAX;
break;
-
+
case 'j':
if (cur_part < (PARTS_ITEMS-1) )
cur_part += 1;
@@ -1873,7 +1873,7 @@ void TilePlayerEdit()
case CONTROL('D'):
tilep_job_default(you.char_class, current_gender,
dolls[cur_doll].parts);
-
+
for (i = 2; i < PARTS_ITEMS; i++)
display_parts_idx(i);
break;
@@ -1944,10 +1944,10 @@ void TilePlayerEdit()
* ( random2(tilep_parts_total[ TILEP_PART_BEARD ]) + 1 );
dolls[cur_doll].parts[TILEP_PART_HELM]
= coinflip() * ( random2(tilep_parts_total[ TILEP_PART_HELM ]) + 1 );
-
+
for (i = 2; i < PARTS_ITEMS; i++)
display_parts_idx(i);
-
+
break;
case '*':
@@ -1992,7 +1992,7 @@ void TilePlayerEdit()
cur_doll++;
else
cur_doll--;
-
+
if (cur_doll < 0)
cur_doll = DOLLS_MAX - 1;
else if (cur_doll == DOLLS_MAX)
@@ -2009,7 +2009,7 @@ void TilePlayerEdit()
{
if (*target == TILEP_SHOW_EQUIP)
continue;
-
+
(*target) += inc;
(*target) += tilep_parts_total[ p_lines[cur_part] ] + 1;
(*target) %= tilep_parts_total[ p_lines[cur_part] ] + 1;
@@ -2056,10 +2056,8 @@ void TilePlayerEdit()
}
for (k = 0; k < tcache_kind; k++)
- {
- for( x = 0; x < tile_xmax * tile_ymax; x++)
- screen_tcach_idx[k][x] = -1;
- }
+ for (x = 0; x < tile_xmax * tile_ymax; x++)
+ screen_tcach_idx[k][x] = -1;
clrscr();
redraw_screen();
@@ -2570,10 +2568,10 @@ static void _mcache_init()
{
mc_data[i].lock_flag = false;
mc_data[i].next = NULL;
-
+
if (i != N_MCACHE - 1)
mc_data[i].next = &mc_data[i+1];
-
+
mc_data[i].idx = TILE_MCACHE_START + i;
mc_data[i].mon_tile = 0;
mc_data[i].equ_tile = 0;
@@ -2673,10 +2671,10 @@ int TileMcacheFind(int mon_tile, int equ_tile, int draco)
#endif
if (best2 != -1)
return best2;
-
+
if (best3 != -1)
return best3;
-
+
if (draco != 0)
return TILE_ERROR;
else
@@ -2696,20 +2694,20 @@ int TileMcacheFind(int mon_tile, int equ_tile, int draco)
_mcache_compose_draco(mc->idx, draco, mon_tile, equ_tile);
else
_mcache_compose(mc->idx, mon_tile, equ_tile);
-
+
mc->mon_tile = mon_tile;
mc->equ_tile = equ_tile;
mc->draco = draco;
-
+
// move cache to the head to reduce future search time
if (prev)
prev->next = mc->next;
if (mc != mc_head)
mc->next = mc_head;
-
+
mc_head = mc;
mc->lock_flag = true;
-
+
return mc->idx;
}
@@ -2846,24 +2844,24 @@ void TileDrawOneItem(int region, int i, char key, int idx,
const int offset_amount = TILE_X/4;
int offset = 0;
-
+
int help = num;
int c100 = help/100;
help -= c100*100;
-
+
if (c100)
{
_TilePutch('0' + c100, r->backbuf, dx+offset, dy);
offset += offset_amount;
}
-
+
int c10 = help/10;
if (c10 || c100)
{
_TilePutch('0' + c10, r->backbuf, dx+offset, dy);
offset += offset_amount;
}
-
+
int c1 = help % 10;
_TilePutch('0' + c1, r->backbuf, dx+offset, dy);
}
@@ -2878,19 +2876,19 @@ void TileDrawOneItem(int region, int i, char key, int idx,
itemlist_key[i] = key;
itemlist_idx[i] = idx;
itemlist_iflag[i] = 0;
-
+
if (floor)
itemlist_iflag[i] |= TILEI_FLAG_FLOOR;
-
+
if (tried)
itemlist_iflag[i] |= TILEI_FLAG_TRIED;
-
+
if (equip)
itemlist_iflag[i] |= TILEI_FLAG_EQUIP;
-
+
if (cursed)
itemlist_iflag[i] |= TILEI_FLAG_CURSE;
-
+
if (select)
itemlist_iflag[i] |= TILEI_FLAG_SELECT;
@@ -2980,7 +2978,7 @@ void TileMoveInvCursor(int ix)
if (ix != -1)
TileDrawInvCursor(ix, true);
-
+
last_cursor = ix;
}