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authorennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-02-29 04:25:02 +0000
committerennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-02-29 04:25:02 +0000
commit172527be65069465e9d7b75938178a9cdee60c7d (patch)
treefbe44ca4cda1850e6fb5d08374b2db74a769110b /crawl-ref/source/tiles.h
parent08313313f3784b007dac16a613b9472311d42fb6 (diff)
downloadcrawl-ref-172527be65069465e9d7b75938178a9cdee60c7d.tar.gz
crawl-ref-172527be65069465e9d7b75938178a9cdee60c7d.zip
Trap art update to have different graphics for each kind of trap.
Also, improved ettin and zombie tiles. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3477 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tiles.h')
-rw-r--r--crawl-ref/source/tiles.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tiles.h b/crawl-ref/source/tiles.h
index 81853bde5a..6578823d37 100644
--- a/crawl-ref/source/tiles.h
+++ b/crawl-ref/source/tiles.h
@@ -7,7 +7,7 @@
//**convert in-game data to tile index
int tileidx(unsigned int object, int extra);
-int tileidx_feature(int object);
+int tileidx_feature(int object, int gx, int gy);
int tileidx_player(int job);
int tileidx_unseen(int ch, const coord_def& gc);
int tileidx_item(const item_def &item);