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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-03-09 18:49:14 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-03-09 18:49:14 +0000 |
commit | 31ecf11f2b7ff57426fb26fce5e3e63444e743c3 (patch) | |
tree | b1b833eea1ac7f74044df506716ef65468127945 /crawl-ref/source/tiles.h | |
parent | 8387025f9dbca1c317d332b8e17661d55d5928bb (diff) | |
download | crawl-ref-31ecf11f2b7ff57426fb26fce5e3e63444e743c3.tar.gz crawl-ref-31ecf11f2b7ff57426fb26fce5e3e63444e743c3.zip |
* Add tile for Nergalle, who's actually not all that ugly but apparently
has a really bad fashion sense.
* Add a sticky flame marker for monsters.
* Replace the trapdoor spider tile with a less original, but nicer one.
* Improve shopping interface: replace "examine item" command with a
toggle between browsing and shopping.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9397 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tiles.h')
-rw-r--r-- | crawl-ref/source/tiles.h | 24 |
1 files changed, 17 insertions, 7 deletions
diff --git a/crawl-ref/source/tiles.h b/crawl-ref/source/tiles.h index a9712379ea..14ca6ccdb9 100644 --- a/crawl-ref/source/tiles.h +++ b/crawl-ref/source/tiles.h @@ -144,14 +144,24 @@ enum tile_flags TILE_FLAG_MAY_STAB = 0x0000C000, TILE_FLAG_NET = 0x00010000, TILE_FLAG_POISON = 0x00020000, - TILE_FLAG_ANIM_WEP = 0x00040000, + TILE_FLAG_FLAME = 0x00040000, + TILE_FLAG_ANIM_WEP = 0x00080000, +/* + // MDAM has 5 possibilities, so uses 3 bits. + TILE_FLAG_MDAM_MASK = 0x00780000, + TILE_FLAG_MDAM_LIGHT= 0x00100000, + TILE_FLAG_MDAM_MOD = 0x00180000, + TILE_FLAG_MDAM_HEAVY= 0x00200000, + TILE_FLAG_MDAM_SEV = 0x00280000, + TILE_FLAG_MDAM_ADEAD= 0x00400000, +*/ // MDAM has 5 possibilities, so uses 3 bits. - TILE_FLAG_MDAM_MASK = 0x00380000, - TILE_FLAG_MDAM_LIGHT= 0x00080000, - TILE_FLAG_MDAM_MOD = 0x00100000, - TILE_FLAG_MDAM_HEAVY= 0x00180000, - TILE_FLAG_MDAM_SEV = 0x00200000, - TILE_FLAG_MDAM_ADEAD= 0x00280000, + TILE_FLAG_MDAM_MASK = 0x03800000, + TILE_FLAG_MDAM_LIGHT= 0x00800000, + TILE_FLAG_MDAM_MOD = 0x01000000, + TILE_FLAG_MDAM_HEAVY= 0x01800000, + TILE_FLAG_MDAM_SEV = 0x02000000, + TILE_FLAG_MDAM_ADEAD= 0x02800000, // Background flags TILE_FLAG_RAY = 0x00000800, |