summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/tiles.h
diff options
context:
space:
mode:
authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-13 17:14:35 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-13 17:14:35 +0000
commit429cc16cb83f54b3f983e151ce1f080b2a3e8ec0 (patch)
treeae0f9519ca6d905d6fa8e8b0d1a6caa8ae260c65 /crawl-ref/source/tiles.h
parente7f07ca39819b9370578f0ceb71ba86f0ce8e801 (diff)
downloadcrawl-ref-429cc16cb83f54b3f983e151ce1f080b2a3e8ec0.tar.gz
crawl-ref-429cc16cb83f54b3f983e151ce1f080b2a3e8ec0.zip
* Add a tile for detected secret doors as suggested by zebez, then turned
the idea on its head. * Fix corpses getting the wrong blood stain background tile (also a patch by zebez), and change around the colours a bit: a red blood stain now shows that Vampires can drain the corpse, undrainable corpses get the green background instead * Apply a small patch by Josh Triplett to give more appropriate messages when glowing weapons are sacrificed and disappear "without a glow" git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10209 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tiles.h')
-rw-r--r--crawl-ref/source/tiles.h13
1 files changed, 7 insertions, 6 deletions
diff --git a/crawl-ref/source/tiles.h b/crawl-ref/source/tiles.h
index 49833897b9..4898ea16d2 100644
--- a/crawl-ref/source/tiles.h
+++ b/crawl-ref/source/tiles.h
@@ -166,12 +166,13 @@ enum tile_flags
TILE_FLAG_BLOOD = 0x00010000,
TILE_FLAG_HALO = 0x00020000,
TILE_FLAG_NEW_STAIR = 0x00040000,
- TILE_FLAG_TRAV_EXCL = 0x00080000,
- TILE_FLAG_EXCL_CTR = 0x00100000,
- TILE_FLAG_SANCTUARY = 0x00200000,
- TILE_FLAG_TUT_CURSOR = 0x00400000,
- TILE_FLAG_RAY_OOR = 0x00800000,
- TILE_FLAG_OOR = 0x01000000,
+ TILE_FLAG_WAS_SECRET = 0x00080000,
+ TILE_FLAG_TRAV_EXCL = 0x00100000,
+ TILE_FLAG_EXCL_CTR = 0x00200000,
+ TILE_FLAG_SANCTUARY = 0x00400000,
+ TILE_FLAG_TUT_CURSOR = 0x00800000,
+ TILE_FLAG_RAY_OOR = 0x01000000,
+ TILE_FLAG_OOR = 0x02000000,
// General
TILE_FLAG_MASK = 0x000007FF