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authorRobert Vollmert <rvollmert@gmx.net>2009-11-18 09:20:53 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-11-18 09:27:38 +0100
commit7a1d7018bc0e074c83abc861fb3420e9a8057111 (patch)
tree20c8581f7c23d725ade3361958bd2525c61f49a5 /crawl-ref/source/tiles.h
parent01c78d3add27d344f1a20266790c7c7df33ac7ab (diff)
downloadcrawl-ref-7a1d7018bc0e074c83abc861fb3420e9a8057111.tar.gz
crawl-ref-7a1d7018bc0e074c83abc861fb3420e9a8057111.zip
Move tile_draw_floor into view.cc.
It seems like it should be merged with some of the other code there.
Diffstat (limited to 'crawl-ref/source/tiles.h')
-rw-r--r--crawl-ref/source/tiles.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/tiles.h b/crawl-ref/source/tiles.h
index 9c3cf7d8ce..b378e54184 100644
--- a/crawl-ref/source/tiles.h
+++ b/crawl-ref/source/tiles.h
@@ -72,7 +72,6 @@ int tilep_equ_gloves(const item_def &item);
int tilep_equ_boots(const item_def &item);
// Tile display related
-void tile_draw_floor();
void tile_place_monster(int gx, int gy, int idx, bool foreground = true,
bool detected = false);
void tile_place_item(int x, int y, int idx);