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authorJohanna Ploog <j-p-e-g@users.sourceforge.net>2009-12-07 18:09:28 +0100
committerJohanna Ploog <j-p-e-g@users.sourceforge.net>2009-12-07 18:09:28 +0100
commit87da8db7d1e1a45d9aadaf6b4bc6f07ae5c822e0 (patch)
treed0d7cc82b410d28314d0aa1b0fe38b2d6305d4f0 /crawl-ref/source/tiles.h
parente0d592b0a5e032d7d35551907c4af69014e48b10 (diff)
downloadcrawl-ref-87da8db7d1e1a45d9aadaf6b4bc6f07ae5c822e0.tar.gz
crawl-ref-87da8db7d1e1a45d9aadaf6b4bc6f07ae5c822e0.zip
Add purge's tile for berserk monsters. Very neat, thanks!
Diffstat (limited to 'crawl-ref/source/tiles.h')
-rw-r--r--crawl-ref/source/tiles.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/tiles.h b/crawl-ref/source/tiles.h
index b378e54184..20f5a5f8a3 100644
--- a/crawl-ref/source/tiles.h
+++ b/crawl-ref/source/tiles.h
@@ -142,6 +142,7 @@ enum tile_flags
TILE_FLAG_POISON = 0x00020000,
TILE_FLAG_FLAME = 0x00040000,
TILE_FLAG_ANIM_WEP = 0x00080000,
+ TILE_FLAG_BERSERK = 0x00100000,
// MDAM has 5 possibilities, so uses 3 bits.
TILE_FLAG_MDAM_MASK = 0x03800000,