diff options
author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-01-06 01:37:30 +0000 |
---|---|---|
committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-01-06 01:37:30 +0000 |
commit | b047730f0c88df6ab5d53aac6470a47aae2a7af3 (patch) | |
tree | 77f59865f0ce7a9c089101fb9ca752111d7aed15 /crawl-ref/source/tilesdl.cc | |
parent | d91b7c79b321690ca48ec952cd6012b419eb3c03 (diff) | |
download | crawl-ref-b047730f0c88df6ab5d53aac6470a47aae2a7af3.tar.gz crawl-ref-b047730f0c88df6ab5d53aac6470a47aae2a7af3.zip |
In arena mode, make mons_friendly() and mons_wont_attack() always return false,
with mons_friendly_real() and monst_wont_attack_real() having the old behaviour
of ignoring arena mode. Remove all special casing of
"mons_friendly(mon) && !crawl_state.arena", instead using mons_friendly_real()
and mons_wont_attack_real() in the monster code which distinguishes friend from
foe. Might be a bit buggy.
Make Zot traps affect all monsters in arena mode, and never the player.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8255 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tilesdl.cc')
-rw-r--r-- | crawl-ref/source/tilesdl.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tilesdl.cc b/crawl-ref/source/tilesdl.cc index 81a2ecc863..035fa1de0d 100644 --- a/crawl-ref/source/tilesdl.cc +++ b/crawl-ref/source/tilesdl.cc @@ -1119,7 +1119,7 @@ void TilesFramework::update_minimap(int gx, int gy, map_feature f) else if (f == MF_MONS_HOSTILE && mgrd[gx][gy] != NON_MONSTER) { const int grid = mgrd[gx][gy]; - if (mons_friendly(&menv[grid])) + if (mons_friendly_real(&menv[grid])) f = MF_MONS_FRIENDLY; else if (mons_neutral(&menv[grid])) f = MF_MONS_NEUTRAL; |