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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-03-10 20:02:38 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-03-10 20:02:38 +0000 |
commit | b2d325166ee05741620ee70de5b47104e256f0b4 (patch) | |
tree | e3146b6c6a5a4ccb6e0eb6c531842dc07d83b049 /crawl-ref/source/tiletex.h | |
parent | ae2a0b91978d593736cfea9b5d4ab2a6afd8c537 (diff) | |
download | crawl-ref-b2d325166ee05741620ee70de5b47104e256f0b4.tar.gz crawl-ref-b2d325166ee05741620ee70de5b47104e256f0b4.zip |
Greatly improve 'V' command:
* Add toggle to travel to items. (FR 2180269)
(Basically copied from StashSearchMenu, but I couldn't work out how to
change the title after the toggle.)
* Display monster tiles, yay!
* Space allowing, display monsters' description along with 'x'
information. (Ironically, though this was copied from Tiles, it only
works for ASCII at the moment.)
* Right-shift all entry types by 1 instead of just InvEntry, so it's
more consistent and looks better on the 'V' screen.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9409 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tiletex.h')
-rw-r--r-- | crawl-ref/source/tiletex.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/crawl-ref/source/tiletex.h b/crawl-ref/source/tiletex.h index cc07a6326d..c9488019f3 100644 --- a/crawl-ref/source/tiletex.h +++ b/crawl-ref/source/tiletex.h @@ -9,11 +9,12 @@ #include "tiles.h" +// The different texture types. enum TextureID { - TEX_DUNGEON, - TEX_DOLL, - TEX_DEFAULT, + TEX_DUNGEON, // dngn.png + TEX_PLAYER, // player.png + TEX_DEFAULT, // main.png TEX_MAX }; |