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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-27 10:01:26 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-27 10:01:26 +0000
commit4d5a197bc8c4d782e374364286ce91fd2e118758 (patch)
tree12901f8b4121ecebc13c2c75cc18aeeaa8627ba4 /crawl-ref/source/traps.cc
parent05d3781c9f84d761b4f0aa7c3241aea9523710f8 (diff)
downloadcrawl-ref-4d5a197bc8c4d782e374364286ce91fd2e118758.tar.gz
crawl-ref-4d5a197bc8c4d782e374364286ce91fd2e118758.zip
Yet another session of comment/whitespace cleanups.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5291 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/traps.cc')
-rw-r--r--crawl-ref/source/traps.cc28
1 files changed, 14 insertions, 14 deletions
diff --git a/crawl-ref/source/traps.cc b/crawl-ref/source/traps.cc
index 3891154632..05a9301273 100644
--- a/crawl-ref/source/traps.cc
+++ b/crawl-ref/source/traps.cc
@@ -66,7 +66,7 @@ int get_trapping_net(int x, int y, bool trapped)
}
// if there are more than one net on this square
-// split off one of them for checking/setting values
+// split off one of them for checking/setting values.
static void maybe_split_nets(item_def &item, int x, int y)
{
if (item.quantity == 1)
@@ -78,12 +78,12 @@ static void maybe_split_nets(item_def &item, int x, int y)
item_def it;
it.base_type = item.base_type;
- it.sub_type = item.sub_type;
- it.plus = item.plus;
- it.plus2 = item.plus2;
- it.flags = item.flags;
- it.special = item.special;
- it.quantity = --item.quantity;
+ it.sub_type = item.sub_type;
+ it.plus = item.plus;
+ it.plus2 = item.plus2;
+ it.flags = item.flags;
+ it.special = item.special;
+ it.quantity = --item.quantity;
item_colour(it);
item.quantity = 1;
@@ -846,14 +846,14 @@ void clear_trapping_net()
bool trap_item(object_class_type base_type, char sub_type,
char beam_x, char beam_y)
{
- item_def item;
+ item_def item;
item.base_type = base_type;
- item.sub_type = sub_type;
- item.plus = 0;
- item.plus2 = 0;
- item.flags = 0;
- item.special = 0;
- item.quantity = 1;
+ item.sub_type = sub_type;
+ item.plus = 0;
+ item.plus2 = 0;
+ item.flags = 0;
+ item.special = 0;
+ item.quantity = 1;
if (base_type == OBJ_MISSILES)
{