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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-01 17:44:09 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-01 17:44:09 +0000
commitbb183e9257bd99caeab9776b3579acf68cb203b1 (patch)
treeca8904e3d8db4aa6db1991b0ffebdb5d932ea6fe /crawl-ref/source/traps.h
parente32c3272ea58ddf7bf596bbf0ec5c62ec6c42018 (diff)
downloadcrawl-ref-bb183e9257bd99caeab9776b3579acf68cb203b1.tar.gz
crawl-ref-bb183e9257bd99caeab9776b3579acf68cb203b1.zip
Reworked traps: much much cleaner now. There might be bugs, though.
Traps now remember how much ammo they have. The ammo quantities (from David) are rather tentative. Breaks savefiles. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7076 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/traps.h')
-rw-r--r--crawl-ref/source/traps.h14
1 files changed, 4 insertions, 10 deletions
diff --git a/crawl-ref/source/traps.h b/crawl-ref/source/traps.h
index d939aa3285..bfa5eaa528 100644
--- a/crawl-ref/source/traps.h
+++ b/crawl-ref/source/traps.h
@@ -12,18 +12,14 @@
#include "enum.h"
#include "travel.h"
-struct dist;
struct bolt;
class monsters;
-bool trap_item(object_class_type base_type, char sub_type,
- const coord_def& where);
-
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
-void disarm_trap(struct dist &disa);
+void disarm_trap(const coord_def& where);
void remove_net_from( monsters *mon );
void free_self_from_net(void);
@@ -39,11 +35,9 @@ void player_caught_in_net(void);
void clear_trapping_net(void);
void check_net_will_hold_monster(monsters *mon);
-void itrap(struct bolt &pbolt, int trapped);
-void destroy_trap( const coord_def& pos );
-dungeon_feature_type trap_category(trap_type type);
-int trap_at_xy(const coord_def& xy);
-trap_type trap_type_at_xy(const coord_def& xy);
+void destroy_trap(const coord_def& pos);
+trap_def* find_trap(const coord_def& where);
+trap_type get_trap_type(const coord_def& where);
bool is_valid_shaft_level(const level_id &place = level_id::current());
level_id generic_shaft_dest(coord_def pos);