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authordploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-04 11:47:19 +0000
committerdploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-04 11:47:19 +0000
commit03ca9e165e405593945c8a95d10d002b5011df7c (patch)
tree064708932116af5816fe4bb5694eae4a00ccec58 /crawl-ref/source/tutorial.cc
parentbabee7c35f5e34f2984f87b9494ec7b8e9fff532 (diff)
downloadcrawl-ref-03ca9e165e405593945c8a95d10d002b5011df7c.tar.gz
crawl-ref-03ca9e165e405593945c8a95d10d002b5011df7c.zip
Fixed tutorial (Markus).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6390 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tutorial.cc')
-rw-r--r--crawl-ref/source/tutorial.cc39
1 files changed, 20 insertions, 19 deletions
diff --git a/crawl-ref/source/tutorial.cc b/crawl-ref/source/tutorial.cc
index 3c0961da49..0bab47bc11 100644
--- a/crawl-ref/source/tutorial.cc
+++ b/crawl-ref/source/tutorial.cc
@@ -282,9 +282,10 @@ static formatted_string _tut_starting_info(unsigned int width)
" <white>x</white> - examines something in your vicinity" EOL EOL
"This tutorial will help you play Crawl without reading any "
"documentation. If you feel intrigued, there is more information "
- "available in these files (all of which can also be read in-game):"
+ "available in the following files from the docs/ folder (all of "
+ "which can also be read in-game):"
EOL
- " <lightblue>readme.txt</lightblue> - "
+ " <lightblue>quickstart.txt</lightblue> - "
"A very short guide to Crawl." EOL
" <lightblue>crawl_manual.txt</lightblue> - "
"This contains all details on races, magic, skills, etc." EOL
@@ -524,26 +525,26 @@ static formatted_string _tutorial_stats_intro()
istr << "<"
<< colour_to_str(channel_to_colour(MSGCH_TUTORIAL))
<< ">"
- << "To the right, important properties of \n"
- "the character are displayed. The most \n"
- "basic one is your health, measured as \n"
- "<w>HP: " << you.hp << "/" << you.hp_max << "</w>. ";
+ << "To the right, important properties \n"
+ "of the character are displayed. The \n"
+ "most basic one is Health, shown as \n"
+ "<w>Health: " << you.hp << "/" << you.hp_max << "</w> ";
- if (Options.tutorial_type == TUT_MAGIC_CHAR)
- istr << " ";
+ // if (Options.tutorial_type == TUT_MAGIC_CHAR)
+ // istr << " ";
istr <<
- "These are your current out \n"
- "of maximum health points. When health \n"
- "drops to zero, you die. \n"
+ "and meaning current \n"
+ "out of maximum health points. When \n"
+ "Health drops to zero, you die. \n"
"<w>Magic: " << you.magic_points << "/" << you.max_magic_points
- << "</w> is your energy for casting \n"
- "spells, although more mundane actions \n"
- "often draw from Magic, too. \n"
- "Further down, <w>Str</w>ength, <w>Dex</w>terity and \n"
- "<w>Int</w>elligence are shown and provide an \n"
- "all-around account of the character's \n"
- "attributes. \n"
+ << "</w> represents your energy \n"
+ "for casting spells, although other \n"
+ "actions often draw from Magic, too. \n"
+ "<w>Str</w>ength, <w>Int</w>elligence, <w>Dex</w>terity \n"
+ "below provide an all-around account \n"
+ "of the character's attributes. \n"
+ "Don't worry about the rest for now. \n"
<< "</" << colour_to_str(channel_to_colour(MSGCH_TUTORIAL)) << ">"
" \n"
" --more-- Press <w>Escape</w> to skip the basics\n"
@@ -1729,7 +1730,7 @@ void learned_something_new(tutorial_event_type seen_what, int x, int y)
". Unlike all other objects in Crawl it doesn't show up in "
"your inventory, takes up no space in your inventory, weighs "
"nothing and can't be dropped. Gold can be used to buy "
- "items from shops, and can also be sacrificed to some gods.";
+ "items from shops, and can also be sacrificed to some gods. ";
if (!Options.show_gold_turns)
{