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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-26 10:39:39 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-26 10:39:39 +0000
commit61cae4a761c2f72cda44ae269c7007b37a0c14a7 (patch)
treefec8ec71ca7ca6eebd9d48881bc5ee3fe27d04c1 /crawl-ref/source/tutorial.cc
parentd4acdf4a6a4b73607d58714a66efd372674adb56 (diff)
downloadcrawl-ref-61cae4a761c2f72cda44ae269c7007b37a0c14a7.tar.gz
crawl-ref-61cae4a761c2f72cda44ae269c7007b37a0c14a7.zip
Misc. minor cleanups. (Yes, a huge amount of them but still...)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6146 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tutorial.cc')
-rw-r--r--crawl-ref/source/tutorial.cc18
1 files changed, 9 insertions, 9 deletions
diff --git a/crawl-ref/source/tutorial.cc b/crawl-ref/source/tutorial.cc
index 3b0bf63551..803d7c4192 100644
--- a/crawl-ref/source/tutorial.cc
+++ b/crawl-ref/source/tutorial.cc
@@ -173,7 +173,7 @@ bool pick_tutorial()
Options.random_pick = true; // random choice of starting spellbook
Options.weapon = WPN_HAND_AXE; // easiest choice for fighters
- return true;
+ return (true);
}
if (keyn == CK_BKSP || keyn == ' ')
@@ -189,17 +189,17 @@ bool pick_tutorial()
{
case CK_BKSP:
choose_race();
- return false;
+ return (false);
case ' ':
choose_class();
- return false;
+ return (false);
case 'X':
cprintf(EOL "Goodbye!");
end(0);
- return false;
+ return (false);
}
}
- return false;
+ return (false);
}
void print_tutorial_menu(unsigned int type)
@@ -207,7 +207,7 @@ void print_tutorial_menu(unsigned int type)
char letter = 'a' + type;
char desc[100];
- switch(type)
+ switch (type)
{
case TUT_BERSERK_CHAR:
strcpy(desc, "(Melee oriented character with divine support)");
@@ -3768,12 +3768,12 @@ bool tutorial_monster_interesting(const monsters *mons)
return (true);
// The monster is (seriously) out of depth.
- if (you.level_type == LEVEL_DUNGEON &&
- mons_level(mons->type) >= you.your_level + 8)
+ if (you.level_type == LEVEL_DUNGEON
+ && mons_level(mons->type) >= you.your_level + 8)
{
return (true);
}
- return false;
+ return (false);
}
void tutorial_describe_monster(const monsters *mons)