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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-25 07:17:44 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-25 07:17:44 +0000
commit7a1a54aea0e1f675bfffa8c659a6517cd4b92158 (patch)
tree8a1e68496e7cff84b32c694b54ca791b52e78ed3 /crawl-ref/source/tutorial.cc
parent781c1cda9ce49cec2064cbf438e52ef6aaff41a3 (diff)
downloadcrawl-ref-7a1a54aea0e1f675bfffa8c659a6517cd4b92158.tar.gz
crawl-ref-7a1a54aea0e1f675bfffa8c659a6517cd4b92158.zip
Typo fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9824 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tutorial.cc')
-rw-r--r--crawl-ref/source/tutorial.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/tutorial.cc b/crawl-ref/source/tutorial.cc
index 6ff5b7018f..fcb6dd85d1 100644
--- a/crawl-ref/source/tutorial.cc
+++ b/crawl-ref/source/tutorial.cc
@@ -1490,12 +1490,12 @@ static std::string _describe_portal(const coord_def &gc)
std::ostringstream text;
- // Zigguart entrances can rarely appear as early as DL 3.
+ // Ziggurat entrances can rarely appear as early as DL 3.
if (desc.find("zig") != std::string::npos)
{
text << "is a portal to a set of special levels filled with very "
"tough monsters; you probably shouldn't even think of going "
- "in here. Additionally, entering a zigguart takes a lot of "
+ "in here. Additionally, entering a ziggurat takes a lot of "
"gold, a lot more than you'd have right now; don't bother "
"saving gold up for it, since at this point your gold is "
"better spent at shops buying items which can help you "
@@ -2547,12 +2547,12 @@ void learned_something_new(tutorial_event_type seen_what, coord_def gc)
if (!Options.tut_explored)
DELAY_EVENT;
- text << "Fully exploring a level and piciking up all the interesting "
+ text << "Fully exploring a level and picking up all the interesting "
"looking items can be tedious. To save on this tedium you "
"can press <w>o</w> to auto-explore, which will "
"automatically explore unmapped regions, automatically pick "
"up interesting items, and stop if a monster or interesting "
- "dungeon feature (stairs, altar, etc) is encountered.";
+ "dungeon feature (stairs, altar, etc.) is encountered.";
Options.tut_explored = false;
break;
@@ -2988,7 +2988,7 @@ void learned_something_new(tutorial_event_type seen_what, coord_def gc)
}
else
{
- text << "Uh-oh, taht monster noticed you! Plus, the "
+ text << "Uh-oh, that monster noticed you! Plus, the "
"noise it made will alert other monsters in the "
"vacinity, who will come to check out what the commotion "
"was about.";
@@ -3004,7 +3004,7 @@ void learned_something_new(tutorial_event_type seen_what, coord_def gc)
DELAY_EVENT;
text << m->name(DESC_CAP_THE, true) << " didn't vanish, but merely "
- "moved onto a square which isn't in your current LOS. It "
+ "moved onto a square which isn't in your current LOS. It "
"will still be there, unless something happens to it in the "
"short amount of time it's out of sight.";
break;