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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-20 17:49:40 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-20 17:49:40 -0600
commit9adbeda686cbb09fea844d8638d13d64c49876ac (patch)
tree01d47b15ec8a9b22a739d1bb656f12cbaa81e168 /crawl-ref/source/tutorial.cc
parent2b1fcc1c22dc1cd5192feb20fd46cac06047b728 (diff)
downloadcrawl-ref-9adbeda686cbb09fea844d8638d13d64c49876ac.tar.gz
crawl-ref-9adbeda686cbb09fea844d8638d13d64c49876ac.zip
Remove trailing whitespace.
Diffstat (limited to 'crawl-ref/source/tutorial.cc')
-rw-r--r--crawl-ref/source/tutorial.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/tutorial.cc b/crawl-ref/source/tutorial.cc
index fc18dad09e..e1be483bf9 100644
--- a/crawl-ref/source/tutorial.cc
+++ b/crawl-ref/source/tutorial.cc
@@ -3651,11 +3651,11 @@ void tutorial_describe_item(const item_def &item)
"this tile of the ammo you want to fire, and then "
"<w>left mouse click</w> on the monster you want "
"to hit.\n\n"
-
+
"To launch this ammo using the keyboard, you can "
"simply ";
-#endif
-
+#endif
+
ostr << "<w>f</w>ire "
<< (item.quantity > 1 ? "these" : "this")
<< " " << item.name(DESC_BASENAME)