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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-29 02:35:14 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-29 02:35:14 +0000
commit3da16ef55175ccae0b1645e9b0e22709a14c1203 (patch)
tree7c5a1030455c8b0a173b4af3b8b2aca247c3eeb2 /crawl-ref/source/tutorial.h
parent395829b30fde460c96a7429fb87428dd576ab5b8 (diff)
downloadcrawl-ref-3da16ef55175ccae0b1645e9b0e22709a14c1203.tar.gz
crawl-ref-3da16ef55175ccae0b1645e9b0e22709a14c1203.zip
Twelve new tutorial events, plus examining a square with a cloud or
a monster submerged in shallow water will give extra info during turorial mode. Might be giving too many spoilers, especially the tips on surviving in the Abyss and saying exactly what each god likes and dislikes when covnerting. There's a bug in non-tiles build where the tutorial note on branch entrances shows the '>' symbol as light-grey instead of yellow; don't know what's causing that. Also, made player::backlit() used _get_contamination_level() to stay in sync with the rest of the code. Breaks savefile compatibilty. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5320 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tutorial.h')
-rw-r--r--crawl-ref/source/tutorial.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/tutorial.h b/crawl-ref/source/tutorial.h
index 694831d5f1..0d28e29d31 100644
--- a/crawl-ref/source/tutorial.h
+++ b/crawl-ref/source/tutorial.h
@@ -48,6 +48,8 @@ void print_tut_skills_info(void);
// additional information for tutorial players
void tutorial_describe_item(const item_def &item);
void tutorial_inscription_info(bool autoinscribe);
+bool tutorial_pos_interesting(int x, int y);
+void tutorial_describe_pos(int x, int y);
bool tutorial_feat_interesting(dungeon_feature_type feat);
void tutorial_describe_feature(dungeon_feature_type feat);
bool tutorial_monster_interesting(const monsters *mons);