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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-07-09 20:56:52 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-07-09 20:56:52 +0000 |
commit | 83749c5d2326aa46dd6840866353710d95a8baca (patch) | |
tree | 6e7e672150fbb5c1f2a7dd7247392f1425d7618d /crawl-ref/source/tutorial.h | |
parent | eff8f68d9b45112f8d68711ebb8e6ab8f3d140f3 (diff) | |
download | crawl-ref-83749c5d2326aa46dd6840866353710d95a8baca.tar.gz crawl-ref-83749c5d2326aa46dd6840866353710d95a8baca.zip |
Fix 2014303: Vampire hunger properties
Fix 2014275: Sif Muna giving manuals
Fix 2013914: Draconians merging incorrectly
Also, at the start of a tutorial game change all secret doors within a
radius of 10 into closed doors, to avoid players encountering a dead-end
really close to the entry. (And yes, I've had that happen.)
Change display of forbidden choices in the character selection menus. It
should now be clearer what's going on.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6463 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tutorial.h')
-rw-r--r-- | crawl-ref/source/tutorial.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/tutorial.h b/crawl-ref/source/tutorial.h index 88ec4c22d8..2b8d4e2f8f 100644 --- a/crawl-ref/source/tutorial.h +++ b/crawl-ref/source/tutorial.h @@ -29,6 +29,7 @@ void init_tutorial_options(void); bool pick_tutorial(void); void print_tutorial_menu(unsigned int type); +void tutorial_zap_secret_doors(void); formatted_string tut_starting_info2(); void tut_starting_screen(void); |